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ZTGD | Special Forces: Team X Review

Drew Leachman writes: This generation has seen the third person shooter genre gain an enormous foothold in the market. For a new property to be successful, it needs to innovate. When I first saw game play footage of Special Forces: Team X, I immediately thought of SOCOM. The cel-shaded art style had me intrigued, and even though that might differentiate it from Zipper Interactive’s military series, the game play comparisons are easy to draw. Zombie Studio has style, but the game play is too familiar to stand out.

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