Unigine Corp., a 3D solutions company that specializes in video game development, scientific research and simulation, has released a new, powerful version of its Heaven Benchmark.
DSOGaming writes: "Unigine Corporation has released a new video that showcases some of the features from the latest version of its in-house engine. Unigine Engine now sports Bokeh DOF, Material blending, volumetric clouds with full dynamic day-night cycle, Correct sorting of transparent objects, time-controlled lighting, and transparency reflection and refraction. Enjoy the video."
Maybe the reason it's not being used is because, it either takes too much power to do those things atm, or just like 3dmark. They are just using for benchmarks.
Some of that looked awesome.
Gamers Nexus: "The game takes place in a flooded world -- everyone lives on boats and the only currency, aside from bullets, is oil. The story goes that you are a unified group of people trying to fend off and destroy oil-rig-pilfering pirates. Battles take place on, you guessed it, a giant ocean that is spotted with oil rigs and unit-producing structures."
Oil Rush: Capture, upgrade and defend floating production platforms and oil rigs in beautifully crafted environments. There are lot of reasons to like the game.
I was hoping for some more micromanagment, but the water alone is probably worth the price of admission. good article
The lack of control over the units may feel frustrating, but it does give freedom to see the bigger picture.
All in all a good game, but the mechanics force you to play the game with a little risk involved. My play-style with RTS games that I usually attack when I know that I'll win. Here, that is not always the case...