Game development studios and publishers have whipped the debating post of blocking used games for a long time. It’s a contentious topic: gamers want to be able to buy and sell their games as they see fit. After all, they did buy them and developers realize the same game is often sold multiple times without any of the additional revenue generated going to those who made the game. GameStop’s entire business model rests on buying and selling used games. And the latest rumor over Microsoft’s upcoming XBox 720 made a sharp hit on the stock of the top used game reseller.
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And believe that 60% will rise. gamers no matter how passionate, will not support this.
why their fair share isn't enough for them, they want to profit from our purchases even after we've paid them for them.
maybe they like to own the things they buy.
ever heard of something called first sale doctrine?
it says that once we've paid the publisher, their right to dictate what we can do with our purchases ends.
so long as we stay within the law, they no longer have the right to tell us what we can do with our purchase or profit from any subsequent resale.
you ever thought, maybe the reason why this industry got so big was because of the thriving trade in market?
where people could trade in old games to get a hefty discount on new games.
because i do, in fact i think if they did succeed in destroying the preowned market like they want to, they may find they're a whole hell of a lot worse off without it.
you know why they've got this hard on for destroying the preowned market now, when it's been part of the industry from almost the beginning?
because they finally felt the pinch from the worldwide recession, a recession that affected just about every business, and that gaming weathered better than almost any other industry, after years and years of growth and they want the old boom times back, so they're going after the preowned market.
it's short sighted, short term thinking, led by greed.
This is the business now. Micro transactions, network passes etc. profit, profit, profit.
i do it all the time, and i sell my pc games occasionaly
the only ones you cannot sell are steam/origin games
i sold my copy of lotr bfme2 for $85 a while ago....lol..wheni bought it it was $20
you can buy TONS of pc games used, you just need to know the drm behind them, if any....
many newer pc titles use steamworks as a way of curbing the pc used sales, but got to amazon and click pc games then look at the 10's of thousands of used games
there are more used pc games to buy than ps3/360/ps2/wii and xbox combined!
and you can bet ms and sony are going to find a way to seriously stifle the used market, it is inevitable
the best way to do this is not by force, make digital games available for $29.99 at release day, i'm talking AAA ps4/nextbox games, $29.99 for the digital version and $60 for retail
then everyone who wants the box, and wants to be able to trade it in and get ripped off at gamestop can, and then everyone else can just buy the digital version for half off
if you want me to pay $65 for a game, you bet your ass i want a box, a COLOR manual, and some damn fine artwork on it too
i own over 300 steam games, but there is not one digital download i have ever paid full price for, if i want a game bad enough to pay $50-$60 for, i want to own the copy!
i also have over 400 boxed pc games, i love them, they are my prized collection, also own about 80 ps3 games, 40 xbox games, 100 ps2 games, 30 ds games, 50 psp games
i almost never sell any of my games, unless it goes rare and i can get a ton of money for it....then i may if im not in love with the art or the game
sometimes i like the box of the game better than the game itself...lol
Now wait for a Diablo port for next gen consoles and you will become a believer.
Or wait for a new CoD game with always online like Diablo.
It's inevitable believe it or not.
Just a speculation. What do you think?
Amazon's just announced they're going to sell pre-owned media files. I can't even imagine how it's going to work legally but gives you some thoughts.
I buy new games always, but most of them aren't AAA games by big publishers. This would definitely kill small game developers and publishers. I am forced to buy a lot of games used since no game can be manufactured forever...
For this to work however we have to live in an age where evrey consumer has access to internet in the household, otherwise it would be disasterous to enforce since you would be cutting the market out that does not have internet. The only thing i can imagine is they region lock the system, so areas of the world where there are gamers with no internet would have no pass system and be unaffected, but areas of the world where the user base has almost everyone that owns the console have internet, can be enforced.
Im not against consumers since im one myself but i would hate to see good franchises/ dev studios go out of business where a system such as the one i suggested could save them and generate some profit and allow them to make single player experiences we enjoy instead of forcing devs to design uninspired multiplayer games so they can charge us for an online pass in order to generate profits.