With the recent delay and expected massive size of GTA V (map size, three playable characters, other content, etc), could the game be too big for its own good?
While I think bigger is probably better in this case, if there is another delay I will rethink my position!
Why? It only means it's not ready...I want a game that's ready and not something riddled with bugs...Rockstar knows what to do with GTA.
If there is another delay they need to cut it down is what I'm saying and try again for a game of that size when they're properly ready, IMO.
you dont even know why exactly it's delayed , so thus far , no offense , but it's a bunch of nonsense . For all you know it could be tech issues than arent related to the size of the maps .. or even plans to accomodate more platforms
Wuket, don't quit your day job. I think Rockstar has it figured out.
You clearly have no idea what you're talking about. Rockstar are the best developers going so don't worry.
This, R* are the best devs of the last two generations. Probably will be the best of the next two as well.
Rockstar has always been great at the open world genre, GTA V will be no different. Rockstar knows how to balance a big open world with tons of stuff to do. I am not worried about it's size I know I will be getting a quality game at launch. Because that's what Rockstar does...deliver quality games. This is my most anticipated title this year...and I'm sure millions of other gamers agree with me. ....I gotta stop talking about GTA now I'm drooling.
imagine a big ass interstate system... and driving as fast as you can then jumping out :3
I want a GTA game thats huge. I dont think GTA V is too big. When I played GTA IV I wanted a bigger world.
thats what she said
No. None of that.
Of course it remains to be seen, but ultimately it's up to the developers to ensure that their open world game is interesting, packed full of things to do, and give the impression that it's alive. A huge game that feels barren, with little direction, will bore the player pretty quickly, no matter how painstakingly recreated or big the world is. This is why I stopped playing Just Cause 2 fairly fast. I thought I would love it, because I love pretty much all sandbox games (GTA ftw! Saints Row ftw! Batman Arkham City ftw!), but I got bored with Just Cause 2 after 3 or 4 hours in, and dying in a mission only to be taken all the waaaaaay back into a base 2 or 3 kilometers away from the mission I was trying to do completely killed the fun for me. Ugh. So, for me, I don't care about the actual size of GTA 5. It can be as small as GTA3 for all I care (although I know it won't!). I just want it to be FUN at all times, with as little grinding and as little "time-wasting long-ass travels from point A to point B" as possible.
If you love or hate Rockstar games there’s one thing you have to admit and that’s Rockstar make the best playgrounds. I can't wait to get my hands on GTAV even though I loved GTAIV's Liberty City I found myself missing the countryside from San Andreas, the ability to be able to point your vehicle in any direction and explore, the off roading in San Andreas was endless fun. When it comes to Rockstar games the bigger the play area the better
Just Cause 2 was pretty damn fun, alot more so than GTA4 And also Saints Row 3 is silly fun too
I still need to play Saints Row 3, but I love Saints Row 2 & 3 even more than GTA IV - which I still loved, just not as much... although I spent 100 hours on GTA IV, more than what I spent on Saints Row 1 & 2 combined! :P I played Just Cause 2 for about 3 or 4 hours and got bored of it pretty quickly. I felt that game was way too big for its own good, all of it felt pretty... disjointed. :/ Oh, and the GTA IV expansions were great. Lost & Damned was a pretty fun on its own, but Ballad of Gay Tony was AWESOME. More fun than GTA IV, and almost as fun as Saints Row 2. Pretty excited for GTAV. For me, Rockstar has yet to make a bad GTA game.
A great doesn't have to be big. Often times, a game that's very large means that the devs took their time to make a big game, but didn't have enough time to fill it up. In this case though, I think R* will make sure the world is filled to the brim with all kinds of things to ensure that you don't feel it should have been smaller. If any company can pull it off, it's R* for sure.
Upgrading cars, buying property, racing and Exercising. If GTA V manages to incorporates those elements or something similar, then we have a no-brainier. Part of what made GTA SA so good was the general lack of boredom you had when playing it. 3player co-op??? one can hope... right?
It always amazes me how many people want exercising/eating back. That was my least favorite part of SA by far. If its all optional, that's one thing, but I don't want to be losing health because I forgot to swing by Burger Shot, especially now that there's 3 characters to look after.
Or something similar... Ok! I'll admit that dieing from hunger was annoying at times. Lucky with all the stuff to do in GTA SA, wasting away never kept me down. Come to think of it, that game kinda felt like an rpg sometimes. What I'm trying to say is that when you sum all of it's parts together, San Andreas became a game that was hard to put down. Even the girlfriend scenarios.
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