GTA V Too Big For Its Own Good?

With the recent delay and expected massive size of GTA V (map size, three playable characters, other content, etc), could the game be too big for its own good?

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Wuket1929d ago

While I think bigger is probably better in this case, if there is another delay I will rethink my position!

LordHiggens1929d ago

Why? It only means it's not ready...I want a game that's ready and not something riddled with bugs...Rockstar knows what to do with GTA.

Wuket1929d ago

If there is another delay they need to cut it down is what I'm saying and try again for a game of that size when they're properly ready, IMO.

Baka-akaB1929d ago (Edited 1929d ago )

you dont even know why exactly it's delayed , so thus far , no offense , but it's a bunch of nonsense .

For all you know it could be tech issues than arent related to the size of the maps .. or even plans to accomodate more platforms

scotchmouth1928d ago

Wuket, don't quit your day job. I think Rockstar has it figured out.

omi25p1929d ago

You clearly have no idea what you're talking about.

Rockstar are the best developers going so don't worry.

TheSaint1928d ago

This, R* are the best devs of the last two generations.

Probably will be the best of the next two as well.

LordHiggens1929d ago

Rockstar has always been great at the open world genre, GTA V will be no different. Rockstar knows how to balance a big open world with tons of stuff to do. I am not worried about it's size I know I will be getting a quality game at launch. Because that's what Rockstar does...deliver quality games. This is my most anticipated title this year...and I'm sure millions of other gamers agree with me.

....I gotta stop talking about GTA now I'm drooling.

N0S3LFESTEEM1929d ago

imagine a big ass interstate system... and driving as fast as you can then jumping out :3

steve30x1929d ago

I want a GTA game thats huge. I dont think GTA V is too big. When I played GTA IV I wanted a bigger world.

deafdani1929d ago (Edited 1929d ago )

Of course it remains to be seen, but ultimately it's up to the developers to ensure that their open world game is interesting, packed full of things to do, and give the impression that it's alive. A huge game that feels barren, with little direction, will bore the player pretty quickly, no matter how painstakingly recreated or big the world is.

This is why I stopped playing Just Cause 2 fairly fast. I thought I would love it, because I love pretty much all sandbox games (GTA ftw! Saints Row ftw! Batman Arkham City ftw!), but I got bored with Just Cause 2 after 3 or 4 hours in, and dying in a mission only to be taken all the waaaaaay back into a base 2 or 3 kilometers away from the mission I was trying to do completely killed the fun for me. Ugh.

So, for me, I don't care about the actual size of GTA 5. It can be as small as GTA3 for all I care (although I know it won't!). I just want it to be FUN at all times, with as little grinding and as little "time-wasting long-ass travels from point A to point B" as possible.

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