Matthew T from Negative World writes: "Virtual Boy. Cel-shaded Zelda. 7.9. There've been some shocking reveals and ruffled feathers in Nintendo's past for sure, but I'd argue that none have been as widely-despised as Ubisoft's recent decision to push back Rayman Legends' release date to September. I'd use the word "controversial" here, but that would imply that people have a variety of opinions on the subject...which frankly, isn't really the case outside of some (read: not most) Ubisoft employees.
So let's get down to it, then--the top ten reasons why delaying Rayman Legends was a terrible decision!"
Oh by the way, Nintendo sucks for exclusively publishing Bayonetta 2."
In all seriousness, everything on this list does indeed make it pretty bad. I've seen people who don't give a damn about the Wii U who sympathize with, not only people who bought the console, but with the developers and having their work getting shafted that way.
I've said it before and I'll say it again. It's a scumbag move. Treating your devs AND your consumers this way is not acceptable.
I don't know.......
Here, I even found the excerpt from Microsoft's Content Submission and Release Policy for you guys:
Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available. If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360.
While Ubisoft shares some of the blame for making Rayman Legends a multi-console release instead of an exclusive, they are restricted by Microsoft's rigid policy.
Not saying you're incorrect but how did they overlook something this huge?
They probably don't have the budget to make an exclusive character or stage for the PS3 and Xbox versions, similar to what Team Ninja is doing for Razor's Edge. I don't know for sure though, and I highly doubt Ubisoft would answer that question.
For the sake of the game, I hope they know what they are doing.
What Ubi could have done, was hold back on negotiations for multiplat, release Rayman for WiiU, then make final commitments to multiplat. MS can't yank the game from thousands of stores and homes. Probably easier said than done, but there are ways this could have been avoided.
It sucks consumers and the Developer had to get shafted by this, there was quite a bit of potential and anticipation for its release this month.
On top of that, Ubisoft will be lending a massive helping hand to Nintendo
These changes may seem little, but it is more than enough to satisfy Microsoft's "standard" because it has all new content.
Now, Team Ninja did say that there is a possibility that the new content will come to the Wii U at a later date, but timed exclusives also satisfy Microsoft's dumb policy.
This delay just means that you are going to have a kickass fall season for the Wii U!
I am sure that MS, with an upcoming console, will not want to risk the bad PR.
Take em to task Ubi and stand up for publishers rights. Don't let some ridiculous rules that MS dictates delay you from doing what is right.
I mean MS would be NOTHING without 3rd party support. NOTHING.