For those of you who don't know, the whole Epic, Unreal thing was started back in 1991, when Tim Sweeney created Potomac Computer Systems in Rockville, Maryland. Soon after, they changed the name of the company to Epic MegaGames and started what has been a successfully outstanding career in the video-game industry.
Today, Sweeney not only remains as the founder and CEO of Epic Games, but he's also the head of the Unreal Engine technology team.
At GDC, TeamXbox had the chance to interview Sweeney to discuss the new Unreal Engine 3 features unveiled at the Microsoft keynote, as well as other real-time graphics-related topics. And if you carefully read between the lines of our edited transcript, perhaps you can deduce some juicy info about Gears of War 2.