From Strategyinformer.com: "Dead Space 3 has abandoned any sense of atmospheric horror, forgoing it all for action. Space may still be vast and hollow, the empty ships still bleak and creaking, the Necromorphs still content residing in ventilation shafts, and the religious metaphors still ever-present. But the pacing of the action renders these factors ineffectual at providing any real sense of immersion or atmosphere, and you're always painfully aware, more so than ever before, of the destructive ensemble of nuts and bolts in your hands". 5.0/10




