In a recent flurry of news and answered questions, we've learned a lot about The Elder Scrolls Online we didn't know a week ago. Some of what we learned seems good, and some seems bad, but here's why it is really all good news...
(PC, The Elder Scrolls Online)
Ultima Online had pickpocketing, it was great. Steal keys to peoples houses and rob them blind. Ah good times. Too bad no company has the balls to make another mmo with freedom of player interactions like that.
what if a high level character kept pickpocketing low level characters for the lulz. it would ruin the game for the low level characters cause they couldn't really retaliate. there would be plenty of ways to fix this but it might become too complicated or wierd. i don't blame bethesda for seeing a sleeping bear and running the other way.
That's interesting. I had never heard of another Multiplayer game pulling that off. Kinda strengthens the case to at least consider keeping pickpocket in...
Back in the day MMOs had stuff like this, but the amount of people willing to invest in an MMO that has those mechanics is too low to support big budget titles.
Its a case of whether or not its worth the time and effort to do properly. If this were a Thief MMO, it would be.
I have a genuine question : Now that ESO is coming out, will there be ES - VI (which has single player gameplay like ES - 4 and 5)? Or online is the only future now?
Nah they wouldn't do that they make too much off of the main series to give them up. Even if they make another ESO the single player games and MMO can exist side by side.
That is a superb question. I know a few people that hate the idea of TES becoming an MMO, so it'll be interesting to see if the Single Player experience continues...
(Please don't bring back Mysticism)
Its a case of whether or not its worth the time and effort to do properly. If this were a Thief MMO, it would be.
Thanks ahead!
I would save the question until ESO releases and doesn't bomb. But even if ESO is successful, so was Skyrim.