GameDynamo - "According to Schell, and the figures he presented, the best way to generate sales was through a teaser trailer; something that makes people want to try a game, but doesn't give them any opportunity to actually do so without purchasing it."
Non-issue.
Unwarranted-Self-Importance speech? Now....if Hideo Kojima said this or Miyamoto or David Jaffe orrrr Ken Levine even....but, who the fuck is this guy?
Demos can certainly hurt retail sales....if you HALF-ASS the demo and your game is ALSO half-assed. Him saying "Dont make demos' as a way of saying "Our game sucks so much ass, that we can't even give you a Demo-nstration of it because we fear you'll see the games' true colors before launch, making us not gain any money based on forcing the consumers to be in a corner of ignorance"
Sounds like that summed up. Give a demo and risk perception of it being Honest and truthful.....or confidently give a demo when you know your game is ready, has a chance, and the Demo-nstration succeeds at its job....Luring more interest than what was originally conceived.
Jesse Schell is a moron. Case closed.
Idiot.
Unless he's talking about $1 to $5 games, I'm not seeing how you can expect buy something unseen that ranges from $60 and up.
finish the demo on hard and get 5 bucks off the game, or 50 ms points / psn points, you can bet your demo will be the most played demo