When glancing at some of the most popular games at any retail location, one will find that many are entries in long running franchises. Why is that? Zack over at Nintendo Gamer Thoughts thinks it is because the gaming industry as a whole fears change.
For a while it seemed like all the market wanted was a new Call of Duty, new Assassin's Creed, etc. But this past year showed the market does enjoy new things. Journey and The Walking Dead for instance.
Don't get me wrong, I like Assassin's Creed AND Journey and the other games I listed. I just think there should be a middle ground for sequels/remakes and the more original stuff. They should coexist together so that fans can have new iterations of their favorite games and there are plenty of new ideas and experiences for others to enjoy.
I believe this will come to fruition when a Double Fine game is as successful as the latest AAA action shooter.
Gamers are the ones who feel if something doesn't fit the mold at the moment and that they are used to then it will be a flop and won't give it a chance to even thrive. They cast it away as either being casual or gimmick.
I think as a collective group of gamers we need to as a community grow up, stop the stupidity that is console wars and enjoy games and new technology that is being offered. But that's easier said then done.
Last gen the games were better, more variety and creativity
Or not, ready or not, the industry has two options; Adapt or die. I'm talking more about the Console side of gaming.
During the 80's crash, pc gaming was fine, booming infact. Console gaming was what faltered. The more I see consoles attempt to emulate PC gaming, the faster the decline will be.
Currently it's CoD so everything is CoDlike
Once everyone wanted to be Guitar Hero, before that it was "sand box" once GTA 3 hit it big then there was Hulk Ultimate Destruction and Spiderman 2 movie based games.
Once people stop buying FPS the industry will move on.
1. Gamers crave eye candy and production value so the budget increases.
2. Ever increasing budgets require more and more sales.
3. Developing games to maximize sales leads to...you know.
Its not a fear of change, but "business" way of thinking. If gamers in general started overwhelmingly preferring RTS games, we would probably see more franchises becoming RTS games.
If the Wii and WiiU could sell well with the graphics of its time then the industry would be a lot different. Hardware is currently limited (you have high innovatio/low power on one side, and low innovation/high power on the other), it's up to game developers to provide the innovation and make use of the power they have.
The more talented/imaginative the developers, the better it will be
Everyone cries for change and then complains when they get it!
if you don't get change you complain about that.
Look at DmC. Look at Dead Space 3. Changed, and everyone is crying over it.
Modern Warfare 4 was awesome, but all you whiners wanted more. They gave you 'more' and destroyed the game.
same with SOCOM. great game but the community is the biggest bunch of whiners I have ever seen. They all want the game to be the exact same, yet all whine for change.
if it ain't broke don't fix it.
Theyre are plenty of games that arent shooters, but they dont sell as well do they?
If dating Sims suddenly became the big seller then you can bet EA and Activision would have a game out for it.
If we stop buying them, they'll stop making them.