Stephany Nunneley: ''Wreck-It Ralph director Rich Moore believes one of the reasons his film was such a rousing success – one to the tune of $376,748,715 grossed worldwide – is because it wasn’t based on an actual video game character.
Speaking with MCV, Moore said there’s so much “mythology and baggage: attached to existing video game characters that when a film is made around one, it has a tendency to disappoint fans.''
Chris from SuperCheats shares his pick of the Top 10 Best Movie Depictions of Video Games. Sometimes the movie people get it right - or at least present games and gamers in a flattering light.
Hypable speaks with the director of Wreck-It Ralph and talk about the potential of a sequel
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