Leviathyn.com | Many reboots are often met with disdain from fans, but there are a few reasons as to why video game reboots can actually benefit the industry as well as gamers.
They are when done with respect for the original game/franchise and its authors, like Xcom, and unlike DmC. The sole fact that the writer used DmC an example of how reboots would be "good for gaming" deprives this article of any validity. They are situational. Some of them are good, some of them are bad. It depends on how they're done. Absolutes are the death of opinion pieces.
But DMC IS good, so it makes sense to add it. RE 6 was both critically and fan bashed but DMC has met favorable results (Maybe not in sales but then again a lot of quality games dont sell well). I dont see why dont consider the DMC reboot as a good sign, just because fans still hate it?
"but DMC IS good" that's debatable if not plainly wrong. Success between critics (and not even all of them) doesn't make a game good. In the end the consumer is king, and the critics don't have to judge with their wallet. in this case it's quite obvious that many critics overcompensated to detach themselves from the crowd. Gameplay is pretty good, but writing, story and characters seem to be the fruit of the adolescential fantasies of an emo 15 years old. DMC is nowhere near a good sign, as it shows using a classic name for the sole purpose of grabbing some cash over it, with no respect for the tradition of that title or its original authors and fans. First rule of a good reboot: when you reboot a franchise, you have someone that actually liked the original do it. Those that took the decisions at Ninja Theory and Capcom obviously didn't care for it, and the final result is much poorer of what it could have been, and disrespectful for the creativity that brought the Devil may Cry name where it was before this "reboot" dragged it into the mud.
"I dont see why dont consider the DMC reboot as a good sign, just because fans still hate it?" if the fans hate If the new target public doesnt care If the game doesnt sell How is the DmC reboot a good sign in any way ? It's also following an actually worrying trend of over-simplification og gaming . So what if critics love it ? Some of them blatantly admit they didnt care from the franchise to begin with , a rare few can lie and pretend they know the franchise but their lies transpire through their errors and innacuracy in the articles . There is no harbinger of good (or bad ) taste here . "again a lot of quality games dont sell well" That doesnt work much here imo . Cult and great games not selling indeed happens , but they still always have the favorable opinion of the public , weither they purchased it or not , not just the press . You dont see polarization and negative outbursts against low sellers such as Okami or Ico . It aint the case here , too many people hate , dislike , are not impressed , or dont care about the game
Reboots are only good for games that actually need one...... -Looks at Haunting Ground, Onimusha, BloodRayne, and The Suffering then sighs-
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