CNET: "Sly Cooper: Thieves in Time completely nails the style and feel of the original trilogy, but doesn't do much to separate itself as a reimagined franchise. It's priced right and is great for kids and Sly Cooper diehards, but those on the fence shouldn't expect anything more than just a new Sly Cooper game in HD." -
I'd never played any of them before getting that, but ended up beating all 3.
BTW, nice avatar. I was playing multiplayer last night for the first time in a long time. Good times, although got a bit wasted in the second half of the session.
Gravity Rush, Persona 4 Golden, Escape Plan, and LBP Vita. I played the demo for uncharted golden abyss, and I hated it.
I didn't have any trouble getting into a game, but only played deathmatch.
At one point ended up going up against a Japanese clan with a bunch of players. They were pretty good.
Also, I didn't have any freezing issue.
CNET's reviewer for this, Jeff Bakalar, sites motion control as a poor implementation. While I certainly agree with his comment that most game steer clear of it, in this game it makes sense and, most importantly, it's responsive. I haven't had an issue with it yet and I'm just about done with the game.
It seems that Jeff has some reservations about giving a game at a budget title anything more than a glowing review. The knocks against the game are non-existent and, overall, it's an enjoyable romp.
I also find it interesting they make no mention of the Cross-Save and AR-Server functionality with the Vita game. Early on, the Vita serves to really assist with younger gamers, like my son, in locating hidden treasures, bottles, Sly maskes, etc. It's a pretty amazing use of the system and shows the potential for cross-controller gameplay.
I find Sly 4 every bit as enjoyable as when I played the first three on PS2. 75 on metacritic isn't bad, but this game deserves much better. Sly 4 is a gem. We need more games like this nowadays.