Coincidentally after Ubisoft announced a six month delay to Rayman Legends they are looking to hire a new Public Relations Manager. Whoever gets the job has a hard six months of fan outrage from this game delay to deal with.
Skull and Bones surprises with second-highest player engagement in Ubisoft's history, marking an unexpected success story.
Funny how all the clickhate was trying to spin that it was "struggling" to reach these very numbers.
Ubisoft barely have a leg to stand on lately, so do they need to crack open the vaults and return platforming royalty to glory for some goodwill?
We need Rayman 4, they could make a great platformer game if they wanted. With the open hub levels and the like.
Better than relying on Rabbids and Assassins Creed all the time
Yes..but I am sure it won't be the Rayman game fans want. Not from the company that is Ubisoft today.
Ancel is retired from games. His hoodlum/rabbid team are doing their own thing. It would not be the same if Ubisoft did.
Experience points, skill trees to fill up, level gating, endless menial tasks and side quests, constantly scrounging for resources. Always having to upgrade your gear. A.KA. "The Ubisoft effect".
No thanks, don't ruin Rayman's legacy.
Over 700 Ubisoft staff in France strike due to failed salary talks, highlighting a major dispute over fair compensation.
Ubisoft is eroding from within. They used to be such a great publisher, but their hubris, greed, ignorance, and willingness to embrace crappy business practices such as intentionally releasing broken games with a "patch it later" mentality just so they can garner Black Friday sales, their in-game cash shops to sell you virtual junk, over priced collectors editions where their price increases but their quality remains the same, giant open bland land masses to explore packed with copy & paste boring filler side quests designed to waste your time with menial tasks.
And let's not forget their employees constantly getting pissed at the executives treating them like crap, which has been an on-going problem for years. Yeah, Ubisoft had rightfully earned their title of Ubi-junk.
What a shame.
Couldn't happened to a more deserving company. Here's to a AAAA Strike for all those well deserved AAAA Salaries.
🖕 Choke on it U-beSawft.
The industry is hitting some issues I'm seeing games not selling as well, Sony projections are down, games cost way too much to make and are not hitting return on investment, and now employees demanding to be paid more.
It reminds me of the movie industry. The cost to make movies aren't making their money back yet you have everyone demanding to be paid more. The things that needs to change are cost of development including employee/contractor wages, and I'd even say to lower the MSRP on games. I know they are trying like hell to monetize games to bring in recurring revenue like mobile games, but that's not the answer. The onus is on the industry to correct this and I think the way to do it is cutting back on costs.
I don't see how employees can demand to be paid more when sh*t like Skull and Bones isn't bringing back money and god knows how much they spent on the development of that game. I think I remember seeing that after Black Flag or when Sea of Thieves was announced.
What exactly does the Public Relations Manager do?
I just can't figure out what they were thinking. Its not like Rayman has been a top seller lately. Maybe in the PS1 era but not now. It will be creamed by other games that month for sure.