40°
Submitted by syrinx 531d ago | opinion piece

New videogame pricing models, same old publisher tricks?

Digital distribution, Kickstarter and 'free to play' have all found new ways to get early money. Should gamers accept, or resist these pricing changes? (Dreamfall Chapters: The Longest Journey, Industry, Marvel Heroes, PC, SimCity)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Tales of Xillia 2 Preview - A Fresh Approach | GodisaGeek

23m ago - James Bowden: "The game deals with alternate timelines, you see, and the role of your character,... | PS3
10°

Front Towards Gamer -- Battlefield 4: Dragon’s Teeth Review (PC)

23m ago - DICE’s fourth bit of Battlefield 4 DLC takes to the city streets opening for great, tight matches... | PC
20°

Review: Crimsonland (New Gamer Nation)

23m ago - With Crimsonland, what you see is what you get. It’s just like every twin stick shooter out there... | PC
30°

Hardcore Gamer Show, Episode 72: Fortune Roofies

23m ago - HG: In this week's episode, Steve, Lee, Geoff, Matt, and Jeremy talk about Vladimir Putin. Alrigh... | PC
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
30°

Logic and Gaming

23m ago - We've all heard the phrase "nit-picking" and it's generally frowned upon. However should can a ce... | Industry
Related content from friends