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Capcom on why Resident Evil 6 fell below expectations

GE: "Resident Evil 6 sold decently, but sales didn’t come close to Capcom’s expectations. The publisher was hoping the game would achieve s shipment number of 7 million. However, as reported in Capcom’s latest fiscal results, the final figure came in at 4.8 million."

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WilliamH1267d ago

It failed because the evil was not resident in it. Nothing scary about it at all.

Dylila1267d ago

this game needs a ps vita release

blitz06231267d ago

They couldn't even make decent controls for the console versions. What more with the Vita

zeee1266d ago

Even re5 wasn't scary. Re6 is well... even worse than re5.

matgrowcott1267d ago (Edited 1267d ago )

Yeah, they ONLY sold nearly five million copies brand new. They'll never make THIS mistake again1!!!!!!

Seriously. They didn't hit seven million units, but it was stupidly overambitious. Very few titles have sold that many, including hardly any of the titles in the Resident Evil series (maybe RE4?).

Personally, the most interesting part of this story for me would be finding out how much it sold pre-owned. It dropped in price quickly pre-owned and month 2 adopters probably had it at a quarter of the price (I can see at least another million sales there, as a result, probably more). Of course, that wouldn't show on Capcom's records.

fei-hung1267d ago

Complete agree with matgrowcott

If they consider 4.8million bad, how will they react to DmC not meeting the 5mill, then 2mill and finally 1.2mill sales expectations?!

Currently I am very disappointed. I just made a cup of tea. Was expectng it to say warm enough to drink for 10minutes but it went cold within 5.

Kevin ButIer1267d ago

god... if people keeps buying this garbage... they'll keep making garbage

zeee1266d ago

Actually, if you think about it, 5 million spread across two consoles (not sure if it's out on PC) along with such a rich history aannddd devoted fanbase, is not a lot and I can bet that PC gamers are not going to like RE6 either. Well, maybe a few but you can't expect this to resonate with long time RE fans regardless of the platform. They made a baaadd game.

matgrowcott1266d ago

@Zeee

RE4 has "only" sold 7.5 million units, and that's the standout for the franchise. That was amazing though, since Zero and the REmake both sold well less than 2 million units (1.2?) and Code Veronica hardly made it above 3 million over 3 consoles.

Five million for this franchise is about what anybody being realistic could expect. Aside from destroying the pre-owned market and reducing the price of games, there's nothing to suggest RE has it in it to sell any more.

Kyosuke_Sanada1266d ago

I completely agree. The series may just need closure since it has dragged way too long. A reboot would just limit the creative freedom the current development team has plus they could pool less money in creating the new IP. A new horror game wouldn't be bad honestly and if they said their goals realistically it may payoff in the long run.

As long as Capcom dont believe they have to scare with budget in order to create a good horror game, I would support it.

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LOGICWINS1267d ago (Edited 1267d ago )

No, it "failed" because it was a mediocre action title that launched in the same timeframe as AC3/COD etc. I put failed in quotation marks because I don't see on what planet selling FIVE MILLION copies of a game in just a couple of months is a failure. By your logic...95% of videogames are failures.

Also, even if RE6 was "scary", that doesn't guarantee it would have sold 7 million. In fact, historical data tells us that it would have sold LESS considering the the market for the horror genre is NOWHERE near as big as it was last gen.

Name ONE traditional horror game this generation that broke 7 million? Can you even name one that broke 5? How about 4?

Kyosuke_Sanada1267d ago (Edited 1267d ago )

That is true. Horror will never be mainstream and publishers just need to establish a fanbase and stay consistent which would save time and money. The biggest sales figure for horror was Resident Evil II for the Playstation One (5.86 million) and that's on one console.

Edit: It was a slip of the finger :P

LOGICWINS1267d ago (Edited 1267d ago )

Exactly. If Capcom were to release a TRUE RE game for next-gen consoles that was a throwback to the originals, it probably wouldn't break even.

matgrowcott1267d ago (Edited 1267d ago )

@Kyosuke

Then Nemesis dropped to around 3 million and the traditional series never recovered.

And Capcom were consistent to the point where even a massive bump in hardware only saw a graphics change and a slight increase in the number of enemies on screen.

The only evidence we have on the possibility of Capcom going back says they definitely shouldn't. Nothing about current gaming trends suggests otherwise.

Pintheshadows1267d ago

I'm not disagreeing with you chap but how did Dead Space 2 sell. That is fairly horror-centric.

matgrowcott1266d ago

@pintheshadows

According to VGChartz (I know...) it sold less than 3 million copies. Not bad, but by the standards in these comments a complete flop.

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OmegaSlayer1267d ago

It's fun because...Capcom is doing everything by themselves.
Capcom, listen to the fans.
Please.
Or you will keep failing.

Knight_Crawler1267d ago

Are these devlopers for real?

DMC hardcore fans - Hey we want the old Dante back and dont f#$k with the formula.

Resident Evil hardcore fans - hey we want RE evil to go back to its roots and be more scary instead of being a run and gun shooter.

Ninja Gaiden hardcore fans - Please make the game hard again and stop catering for the casuals.

Developers - Screw you we want to make money from the casuals just like how Acitivion is making millions from COD by releaseing a casual game reskinned game.

thaking1551267d ago (Edited 1267d ago )

Agree with everything you said buddy! But come on with the Patriots avatar. Killing me guy! Go Broncos.

But Resident evil 6 was just flat out terrible. I remember back in the day when shooting a zombie in the head with the Magnum or the Shotgun mean't that zombie was dead, period. Now it's dropping almost a clip in his head then it explodes and some long tenticle comes out WTF?! A positive was the being able to move with shooting. Oh and remove the partner/co-op, it takes the scary out of it and the tactical conserving of the ammo.

Go back to the original formula Capcom, just like with DMC, not DmC.

+ Show (2) more repliesLast reply 1266d ago
j-blaze1267d ago (Edited 1267d ago )

one will think Capcom realized what went wrong with RE6 by now but wow they're still puzzled about why it sold less than expected 一_一

i liked RE6 to be honest, but it wasn't better than the previous ones.... want to make better sales with next RE? here, one of the main reasons RE6 turned into what it is now is developing the game with Capcom's US and Europe branches so stay away from them next time, second thing, ask Mikami or Kamiya to lead the development and everything will be fixed automatically .. very simple :)

Root1267d ago (Edited 1267d ago )

"“We are currently analyzing the causes, which involve our internal development operations and sales operations. We have not yet reached a clear conclusion"

LOL

They make it seem so hard, like it's some secret CIA crap, it's not that hard to understand it failed because it wasn't RE and you ruined the plot.

It wasn't scary, you had pointless characters Piers, Helena, Jake etc and you guys tried to shove too much into the game to please everyone but failed.

NastyLeftHook01267d ago

resident evil crawled below expectations in a slimey twisted gooey way.

abzdine1267d ago

"we believe there was inadequate organizational collaboration across our entire company with regard to marketing, promotions, the creation of plans and other activities"

they are still so arrogant and they dont admit their mistakes. as long as they are like this they wont get a dime from me.

give me a real Resident Evil with puzzles, maps, a good amount of stress and i'll immediately sign in. stay away from action you guys suck at it.

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