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Submitted by Gekko 436d ago | preview

Metal Gear Rising: Revengeance - A Classy But Compromised Spin-Off? | OXM

OXM Staff: ''After a lengthy lull, Japanese-flavoured action games are coming back in a big way. We've already had DmC and Anarchy Reigns; now genre master Platinum Games has the floor with its Metal Gear spin-off.'' (Metal Gear Rising: Revengeance, PS3, Xbox 360)

There is nothing classy about it. I hope the story is ignored when Kojima makes real Metal Gear games. It should be like MGSPO where they disregard almost everything or just say that it was all a bad dream.
zerocrossing  +   436d ago
Why? if it's a good game and doesn't do any harm to the previous canon then let it go.

It's an interesting and fun looking hack n slash game set in the MGS universe, how could anyone not be OK with this?.
wishingW3L  +   435d ago
it does harm because Rising is canon.
#1.1.1 (Edited 435d ago ) | Agree(1) | Disagree(5) | Report
oriononer  +   435d ago
Cyborg ninjas are canon. Where is the harm?
#1.1.2 (Edited 435d ago ) | Agree(2) | Disagree(1) | Report
HiddenMission  +   436d ago
@Dante

I already know you don't like the game "Dante" you've made it clear in you comment history. You're simply jelly that it's set to wipe the floor with DmC in the two areas that matter most story (done by Kojima Productions) and combat (done by Platinum games) both of which are so far above Ninja Theory in every possible way that all it can do is make a person like yourself just plain salty...

:P

PS: Kojima confirmed it's CANNON so get over it kid!
BlackTar187  +   436d ago
I actually played the demo and wasn't quite impressed. Ill wait to rent it when it releases i just couldn't get into the hack commands.
HiddenMission  +   436d ago
@BlackTar

The demo had a lot of functions that the tutorials did not cover. I had to go online to find out how much depth there was like being able to walk around in Blade Mode.

There is a massive amount of depth that's in the demo but you need to experiment to bring out how truly amazing it is.

I honestly believe that the weaker end of the spectrum type of gamer will press a couple of buttons and miss the point entirely while the gamer who dives deep into titles will see how vastly superior to every hack n slash game out there.

With all the videos that came out after the demo show a glimpse at what kinds of additional depth to the combat. Infinite New Game Plus and hunting for left hands to cut off for unique upgrades.

The last real feature that was only shown once was the use of the Ninja Run to pull off wall runs that lead into a combo system.

Like I said this game has more depth in it's pinkie than everything else combined.
BlackTar187  +   436d ago
People are so sensitive.

Thanks hidden i'll admit i played it at 2am after like 5 hrs of COD(which im not a huge fan of just like to play with friends) so i may have been off my game.

I also tried Crysis 3 at this time and was unimpressed. Ill try again but i may still keep it as a rental.

Thanks for the response.
#1.3.2 (Edited 436d ago ) | Agree(2) | Disagree(1) | Report
Godmars290  +   436d ago
@HiddenMission
"The demo had a lot of functions that the tutorials did not cover."

Then it kind of fails for that reason, because most people aren't going to experiment with it. Took me a third play-through to find the lock-on.
Baka-akaB  +   436d ago
And yet lock on was listed in the list of controls . I'll agree that the tutorial should do better ... when it's visible it's still visible
cpayne93  +   436d ago
Portable Ops? That was a great game, one of the psp's best.
NatureOfLogic  +   436d ago
Don't know why they didn't go with the grey fox ninja instead. The story would've been darker and more interesting. I prefer grey fox brutal style over Raiden. Remember the medic from mgs3, she made ninja grey fox but when he awoke he killed her. Grey fox all day.
Xklaw  +   435d ago
Kojima already said that he prefered a gray fox game, but for that he would need to be deeply involved. Since the initial ideia for rising wasn´t his ( it was is team idea ) and he was busy with the development of fox engine, they went with raiden instead, mainly to explain how he became a cyborg.
TemplarDante  +   436d ago
BTW, my name is Dante...
You're a Donte, like the junkie in DmC...
classic200  +   436d ago
YOUR NOT THE REAL DANTE, YOUR HAIR IS BLACK!!!??

FAKE
oriononer  +   435d ago
My_Name_BTW_Is_Dante: There is only one way to explain what you are doing in all of these MGR posts. You have discovered some way to monetize disagrees and are farming them. That's the only way this makes any sense. How are you doing it? Tell me!!!! I'm going to get to the bottom of this.
#1.8 (Edited 435d ago ) | Agree(1) | Disagree(1) | Report | Reply
zerocrossing  +   436d ago
I think Rising is a new IP in the guise of a Metal Gear game.

Think about it for a sec, in this economy developing a new IP is extremely risky even for the top devs which is why we have countless sequels, reboots and rehashes.

The smart thing to do is to take an already existing franchise and put a new spin on it, so where as Metal gear rising isn't a a reboot like DmC, it's still a fresh new hack n slash game but set in a familiar universe, one that is successful enough to guarantee sales from MGS fans and fans of the hack n slash genre.

Well, this is just my opinion on the game, so true or not it's a pretty interesting and lucrative concept for a business model in the current economy.
#2 (Edited 436d ago ) | Agree(6) | Disagree(2) | Report | Reply
RyuX19  +   436d ago
That's exactly what is. It's the starting of a new franchise within the established one. People will still get their classic MGS while fans of Raiden and Action games will also get Metal Gear Rising.

It's a way to expand the brand and get more people into the series which I thought was a good thing.
wishingW3L  +   435d ago
it's not a good thing when it ruins characters and time-lines because Rising is canon.
Unicron  +   435d ago
How is it ruining anything? I love MGS, but Kojima is synonymous with retcon.
#2.1.2 (Edited 435d ago ) | Agree(2) | Disagree(0) | Report
JoySticksFTW  +   436d ago
I think it looks great so far. Over the top fun.

I love the part when Raiden slices up the on-coming missile.

As long as you don't go in expecting a metal gear stealth game, just a mg-flavored action game, you should be all right.

And yes Raiden is a ninja, but we all saw the feats he was pulling in MGS4. I don't think he'd be stealthing around much; he'd be whupping arse.
Roccetarius  +   436d ago
DmC was far from Japanese-flavoured action. The old games however, were not.

MGR:R looks like it's going to wipe the floor with it, and that's only a good thing for me. I like the challenging aspect of it, and the depth the combat has. Hell, it even has the depth, if not more like the old DMC games.
wishingW3L  +   435d ago
I have no idea what you're talking about "depth" because Rising has no depth in the combat. The main focus of Rising is the slicing, and all the combos are 100% canned. =/

http://www.youtube.com/watc...
Roccetarius  +   435d ago
There are a lot of things that aren't explained in the demo. Not to mention the things you can unlock in the game.

http://www.xbox360achieveme...

This is what someone found out from the demo alone.
#4.1.1 (Edited 435d ago ) | Agree(0) | Disagree(1) | Report
Hanso  +   436d ago
DmC was a huge failure
MGR will be the anti DmC mark my words
kenshiro100  +   435d ago
I liked the demo a lot. It was pretty fun.

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