Metal Gear Rising: Revengeance - A Classy But Compromised Spin-Off? | OXM
OXM Staff: ''After a lengthy lull, Japanese-flavoured action games are coming back in a big way. We've already had DmC and Anarchy Reigns; now genre master Platinum Games has the floor with its Metal Gear spin-off.''
(Metal Gear Rising: Revengeance, PS3, Xbox 360)
There is nothing classy about it. I hope the story is ignored when Kojima makes real Metal Gear games. It should be like MGSPO where they disregard almost everything or just say that it was all a bad dream.
I already know you don't like the game "Dante" you've made it clear in you comment history. You're simply jelly that it's set to wipe the floor with DmC in the two areas that matter most story (done by Kojima Productions) and combat (done by Platinum games) both of which are so far above Ninja Theory in every possible way that all it can do is make a person like yourself just plain salty...
:P
PS: Kojima confirmed it's CANNON so get over it kid!
The demo had a lot of functions that the tutorials did not cover. I had to go online to find out how much depth there was like being able to walk around in Blade Mode.
There is a massive amount of depth that's in the demo but you need to experiment to bring out how truly amazing it is.
I honestly believe that the weaker end of the spectrum type of gamer will press a couple of buttons and miss the point entirely while the gamer who dives deep into titles will see how vastly superior to every hack n slash game out there.
With all the videos that came out after the demo show a glimpse at what kinds of additional depth to the combat. Infinite New Game Plus and hunting for left hands to cut off for unique upgrades.
The last real feature that was only shown once was the use of the Ninja Run to pull off wall runs that lead into a combo system.
Like I said this game has more depth in it's pinkie than everything else combined.
Thanks hidden i'll admit i played it at 2am after like 5 hrs of COD(which im not a huge fan of just like to play with friends) so i may have been off my game.
I also tried Crysis 3 at this time and was unimpressed. Ill try again but i may still keep it as a rental.
Don't know why they didn't go with the grey fox ninja instead. The story would've been darker and more interesting. I prefer grey fox brutal style over Raiden. Remember the medic from mgs3, she made ninja grey fox but when he awoke he killed her. Grey fox all day.
Kojima already said that he prefered a gray fox game, but for that he would need to be deeply involved. Since the initial ideia for rising wasn´t his ( it was is team idea ) and he was busy with the development of fox engine, they went with raiden instead, mainly to explain how he became a cyborg.
My_Name_BTW_Is_Dante: There is only one way to explain what you are doing in all of these MGR posts. You have discovered some way to monetize disagrees and are farming them. That's the only way this makes any sense. How are you doing it? Tell me!!!! I'm going to get to the bottom of this.
I think Rising is a new IP in the guise of a Metal Gear game.
Think about it for a sec, in this economy developing a new IP is extremely risky even for the top devs which is why we have countless sequels, reboots and rehashes.
The smart thing to do is to take an already existing franchise and put a new spin on it, so where as Metal gear rising isn't a a reboot like DmC, it's still a fresh new hack n slash game but set in a familiar universe, one that is successful enough to guarantee sales from MGS fans and fans of the hack n slash genre.
Well, this is just my opinion on the game, so true or not it's a pretty interesting and lucrative concept for a business model in the current economy.
That's exactly what is. It's the starting of a new franchise within the established one. People will still get their classic MGS while fans of Raiden and Action games will also get Metal Gear Rising.
It's a way to expand the brand and get more people into the series which I thought was a good thing.
DmC was far from Japanese-flavoured action. The old games however, were not.
MGR:R looks like it's going to wipe the floor with it, and that's only a good thing for me. I like the challenging aspect of it, and the depth the combat has. Hell, it even has the depth, if not more like the old DMC games.
I have no idea what you're talking about "depth" because Rising has no depth in the combat. The main focus of Rising is the slicing, and all the combos are 100% canned. =/
It's an interesting and fun looking hack n slash game set in the MGS universe, how could anyone not be OK with this?.
I already know you don't like the game "Dante" you've made it clear in you comment history. You're simply jelly that it's set to wipe the floor with DmC in the two areas that matter most story (done by Kojima Productions) and combat (done by Platinum games) both of which are so far above Ninja Theory in every possible way that all it can do is make a person like yourself just plain salty...
:P
PS: Kojima confirmed it's CANNON so get over it kid!
The demo had a lot of functions that the tutorials did not cover. I had to go online to find out how much depth there was like being able to walk around in Blade Mode.
There is a massive amount of depth that's in the demo but you need to experiment to bring out how truly amazing it is.
I honestly believe that the weaker end of the spectrum type of gamer will press a couple of buttons and miss the point entirely while the gamer who dives deep into titles will see how vastly superior to every hack n slash game out there.
With all the videos that came out after the demo show a glimpse at what kinds of additional depth to the combat. Infinite New Game Plus and hunting for left hands to cut off for unique upgrades.
The last real feature that was only shown once was the use of the Ninja Run to pull off wall runs that lead into a combo system.
Like I said this game has more depth in it's pinkie than everything else combined.
Thanks hidden i'll admit i played it at 2am after like 5 hrs of COD(which im not a huge fan of just like to play with friends) so i may have been off my game.
I also tried Crysis 3 at this time and was unimpressed. Ill try again but i may still keep it as a rental.
Thanks for the response.
"The demo had a lot of functions that the tutorials did not cover."
Then it kind of fails for that reason, because most people aren't going to experiment with it. Took me a third play-through to find the lock-on.
You're a Donte, like the junkie in DmC...
FAKE
Think about it for a sec, in this economy developing a new IP is extremely risky even for the top devs which is why we have countless sequels, reboots and rehashes.
The smart thing to do is to take an already existing franchise and put a new spin on it, so where as Metal gear rising isn't a a reboot like DmC, it's still a fresh new hack n slash game but set in a familiar universe, one that is successful enough to guarantee sales from MGS fans and fans of the hack n slash genre.
Well, this is just my opinion on the game, so true or not it's a pretty interesting and lucrative concept for a business model in the current economy.
It's a way to expand the brand and get more people into the series which I thought was a good thing.
I love the part when Raiden slices up the on-coming missile.
As long as you don't go in expecting a metal gear stealth game, just a mg-flavored action game, you should be all right.
And yes Raiden is a ninja, but we all saw the feats he was pulling in MGS4. I don't think he'd be stealthing around much; he'd be whupping arse.
MGR:R looks like it's going to wipe the floor with it, and that's only a good thing for me. I like the challenging aspect of it, and the depth the combat has. Hell, it even has the depth, if not more like the old DMC games.
http://www.youtube.com/watc...
http://www.xbox360achieveme...
This is what someone found out from the demo alone.
MGR will be the anti DmC mark my words