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Ubisoft blasted on Miiverse for Rayman Legends news; devs not happy either?

"To say the least, Wii U owners aren't pleased with the news that Rayman Legends is going multiplatform. Due to the new SKUs, the game won't be available until September. The delay was announced just weeks before Legends was supposed to launch on Wii U."

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Gr811657d ago

Nintendo gamers should be better than that. As long as the game is still coming to Wii U, where's the beef?

Root1657d ago

You know what makes me laugh I bet most of them were people who we're telling PS3 fans to calm down when, lets say, FF13 went multiplatform.

chadboban1657d ago

Well fanboys will always be somewhat insane, no matter which side they come from. lol.

However from most normal people I've talked to, they have no problem with the game no longer being exclusive, they do have a major problem with the delay though, I mean the game was pretty much completed and the release day was just 2 weeks away, there is no real reason they couldn't have released the Wii U version on time then release the the other versions later on. Not to mention the game is now being released the same month as GTA V, so things won't be easy for Legends when it releases that time instead of February where things are a little less hectic in terms of games releases.

Minato-Namikaze1657d ago

FF13 may or may not have been gimped because of it going MP though

WiiUsauce1657d ago

it's not about it being a multiplat. I could care less if the game came out on PS360. The reason why the majority of people complaining are mad is because the game is ALREADY FINISHED on Wii U.

It was supposed to come out in two weeks and now it's being delayed by 6 months just so that they can take out features of the game to be released on the other consoles and have them all release at once? that's bullshit.

MegaLagann1657d ago

Most people don't care about it going multiplat, only the biggest of Nintendo fanboys care. I mean yeah it would be nice to have more third party exclusives, but at the same time more people get to play the game so there's nothing wrong with that.

The big problem is the game was finished, but still gets delayed so they can release all three versions at the same time. It wouldn't of killed them to release the game on the 26th like they said they would, then release the PS3/360 versions months later. It's shitty for people who were excited for this game, myself included, because now they have to wait an extra seven months for no good reason, especially since right now Wii U owners desperately need new games and it would of released at the perfect time.

Temporary1657d ago

Im sure no one cares that it's going Multiplatform.

The Rayman fans that got the Wii-U for this game now have to wait another 6 months just because they decided to bring it to the other 2 systems as well. It's not fair, to go from waiting over a week to over 6 months is ridiculous.

Aggesan1657d ago

If I had a Wii U I would be rather annoyed at the delay caused by it going multi platform.

ElectricKaibutsu1657d ago

Like everyone already said, I just want to play the damn game. I'm angry about the unnecessary delay, not that it's no longer exclusive.

room4141657d ago

Microsoft's Content Submission and Release Policy, seen by Eurogamer, details its third-party publisher guidelines.

"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available," it reads.
"If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."

Speaking to Eurogamer in a new interview, European Xbox boss Chris Lewis confirmed and defended the policy.
"Whilst I can't be specific about the terms and conditions, you can be very confident we seek to maximise our own advantage to ensure the playing field is even, and certainly plays to our advantage wherever possible.

http://www.eurogamer.net/ar...

DOMination-1657d ago

Room414

That policy is, as far as i am aware for xbox live arcade titles. Sony has something similar in place.

I don't think it has anything to do with retail titles. I mean i can think of multiple titles that had superior features on ps3. most notably big titles from EA.

Cupid_Viper_31657d ago

"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available," it reads.
"If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."

I'm sorry but does anyone else see this as a thing only a little bitch would do? I don't get how a multi billion dollar company can release an inferior product on the market, but yet demands parity. But at the same time, that same company locks the multiplayer portion of games you pay for, until you pay a yearly fee. And to top it off, they're paying developers for timed exclusives, and exclusive demos....

I'm Sorry, but I will never knowingly support such a company.

room4141657d ago

@DOMination-

No it's disc too. It's right there in my comment which is taken directly from the article.
Of course microsoft will make exceptions especially for big games it needs on it's platform. Rayman Legends doesn't have that kind of leverage though.

nukeitall1657d ago (Edited 1657d ago )

@room414:

and the way to subvert that is to call it "Ultimate Ray Man Legends"! Point being, MS doesn't want developers to see them as second tier release platform which is fair enough.

If you call the game something else not identical, then in consumers eye it is a very different perception similar to how Ninja Gaiden 2 Sigma has the added "sigma" and some additional features (and some missing ones sadly).

In most situations that is a reasonable strategy and the publisher can still take a chance. MS reserves the right to prevent the sale, not saying THEY WILL. Two very different things.

BlackWolf1657d ago (Edited 1657d ago )

That Rayman Legends went multiplat:
I don't care. In fact, I'm happy for PS360 owners.

That the game's been delayed:
That's an absurd decision, given the game is almost done.

This has happened a lot in the past for Nintendo consoles. The problem here is the delay, more than anything.

Ju1656d ago

That's the harsh reality of business I suppose. Looks like Ubi had to pull the plug, and I suppose because of low WiiU sales projections. They might think they'd have to release on the other platforms as well to maximize the ROI, and be it strategically or because of submission guidelines, they where forced to release later.Brutal, but that's the way that goes.

badz1491656d ago

And they might have made the decision which suit their strategy or something but the backlash? Yeah...they rightly deserve it! The decision might bite them back in the ass though as many pissed off gamers are likely to boycott the game now that it's delayed

1656d ago
aCasualGamer1656d ago

I agree with the dev. I mean, even though gamers deserve to be angry they shouldn't be angry at the devs. This is a "men in tie" decision, so to speak. Hope the devs get some vacation time atleast.

MrAnderson1656d ago

Newsflash, nobody likes final fantasy thirteen.

Mounce1656d ago

Also the funny point where, it's the Nintendo fanboys and fanbases' fault that developers feel that they NEED to be more than simply exclusive to Nintendo. The things that sell the most on Nintendo hardware, is NINTENDO SOFTWARE! That is the prime rule unless your game is already really popular and globally accepted in some manner, like say. Assassin's Creed or Call of Duty or Dead Space perhaps.

Developers who can't get more than 1 or 2 million in sales(Quantity, not money wise), shouldn't aim to go on Nintendo consoles, but stick with being multiplatform, same goes for PS3 and the Resistance franchise which goes to prove my point further, the series wasn't globally huge, it didn't sell well, and it was an exclusive to Sony, now Insomniac are making multiplatform games.

Better to find the best means of profit so studios don't go down under like THQ than to go bankrupt. Let the Rayman team go multiplatform, I say the Nintendo fans/fanboys are inconsiderate and selfish for not looking beyond their emotional outbursts that this is the best choice due to the sales being lackluster.

Slapshot821656d ago

Rayman Legends was less than 3 weeks from release on the Wii U - meaning that the game is packaged and was in the process of starting shipping. Ubisoft also just gave Wii U owners an exclusive demo to get them hyped up for the game's launch just a few weeks' ago. The reason they are mad is because the game should still release on time on the Wii U, instead of being pushed back for the next 7 months, when the game is already ready to ship.

+ Show (18) more repliesLast reply 1656d ago
chadboban1657d ago

They should be more mature about it. I don't think there is any need to boycott the game, just reading what that dev posted you can see how much work they put in to the game. They shouldn't punish these hard working devs because it's pretty clear that this was not their decision, and plus they still get to play the game anyway.

At the same time though, having a game that you were looking forward to that was clearly pretty much completed get delayed really sucks for the folks that have their Wii U and were looking forward to playing this game in just about two weeks from now. IMO they should have released the Wii U version as originally planned then release the 360 and PS3 ports later down the road, I think they could've satisfied everyone if they did that.

WiiUsauce1657d ago

exactly. I was so hyped to play this game after playing the demo over and over and owning the game on my 360 and having a blast playing it with my family. It's funny that they announced such crappy news on my birthday though :(

MegaLagann1657d ago

That's just childish. I understand people are upset, I am too, but the fact still remains i'm looking forward to this game. The developers shouldn't be punished for a decision out of their control. The only thing boycotting will do is no more Rayman games, and in an age of brown and bloom first person shooters and yearly sports games we need more games like Rayman Legends.

ElectricKaibutsu1657d ago (Edited 1657d ago )

I agree, it is childish to boycott the game, but if I bought it I would just feel like Ubisoft's b*tch.

I wish I could support the developers and not support the publisher.

<< Conflicted

(Edit: To clarify, I don't care about it being multiplat, I'm talking about the delay.)

gamingzen1657d ago

Its not being childish by boycottin the game its the only way these suit learn if you hurt there sales why should we stand for this shit also 6 months down the line this game will be irrelivent as a hell of alot of better games will be available not to mention the imminent release of ps4/nexbox also rayman flopped bigtime on xbox and ps3 so i dont understand their business plan

DOMination-1657d ago

Who cares nobody will buy it anyway especially during that time of year. just like the first game. And that's coming from someone who thought that was one of the best games of 2011.

Old McGroin1657d ago

"They should be more mature about it. I don't think there is any need to boycott the game"

It's not about being mature, waiting another 6 odd months and then handing over my cash isn't gonna make anyone feel like the big man. Neither is boycotting the game childish. The fact of the matter is that by the time September rolls around there will be a much larger selection of games on the market, including GTA 5 for multiplat owners, whereas if they released for the Wii U in February they will be releasing to a 2 million strong captive audience of Wii U owners who are starved of quality and begging for a good game. That's a hell of a lot of sales down the tubes for no good reason (that we know of yet!).

Rayman is relevant now, it won't be by September.

+ Show (4) more repliesLast reply 1657d ago
Yodagamer1657d ago

I'm kinda upset, not that it's coming to ps3/xbox, it's that they said 3 weeks before the release that it was delayed, just to make it a simultaneous launch.

garos821657d ago

i agree with those who are upset over this. i mean the game is ready for wii u just release the damn thing.

having said that however, it does make sense financially for multi console release because ubisoft can concentrate on one big mega scoop marketing campaign as opposed to two.

jmc88881656d ago

It's also the 2nd delay. It was supposed to be a launch game. Then changed to launch window. Now it's at the end of the year.

I agree with other people that it's going to hurt sales. Now it's going to compete with all the games coming out then, and lose. Even if it's a good game, it's a time period a person who wants games can easily spend close to a thousand in games. Seriously. This adds another 60 dollars to that total. Anyone think this game is going to be on top of everyone's list or be bumped off because they can only buy 3...4..6...games and this drops from 1 or 2 in the spring to 10 in the fall.

Absolutely idiotic move made by morons at Ubisoft. I'm sure they have 'guess' models depicting what they will gain and lose in a cost benefit analysis type situation. Another idiotic way to make decisions.

@garos82 if you make decisions based on marketing then you have no business being in business.

Basically it means companies are willing to screw over their customers so they can lay out a better propaganda campaign that 'synergizes' with each other.

It is not a legitimate reason. Business doesn't 'work that way', it is wrongly ran that way. More and more often, and people are noticing and rebelling.

Ever notice why people are pissed off at the world? It's because idiotic decisions like this are wrongly made. From video games to derivatives to everything else our world keeps making idiotic decisions about. All because some fake metric tells us it's the right way. Our behavior is supposed to be aligned to what's right, not what some analysis tells us (and is guessing).

Even though every bit of common sense tells us it's the wrong decision, it happens.

Then of course you have carry on effects. You know what they say, a bad experience can lose a customer, so it's always best to do right by your customer. Because this situation might cost them 20 game sales over the next decade. Some will then say it's overreacting. Not really, and it might not be a bad experience with Ubisoft just regarding this. People generally have a threshold, but for many this might be going over, and it could be influenced by something not Ubisoft related. That's why the more and more these idiotic corporations make the obviously wrong decisions they intersect with each other and influence them all.

If you're getting the shaft from Microsoft, Sony, Ubisoft, Activision, etc....well in the end people start seeing them all as one and taking it out on all of them.

What a moron move by Ubisoft. Real Forrest Gump stuff.

MikeMyers1657d ago (Edited 1657d ago )

There is no beef unless the Wii U version suffers from attention now being allocated to other hardware. This could be in relation to patches, updates and DLC.

3rd party exclusives have become a rarity now. There's too much potential for increased sales to port it. It kind of made sense back in the PS2 days where that system totally dominated. Now unless they want to partner with the publisher or pay a royalty to keep it exclusive it just doesn't make as much sense from a business perspective.

Unique gameplay features like the Gamepad can probably be removed without sacrificing the game too much.