"To say the least, Wii U owners aren't pleased with the news that Rayman Legends is going multiplatform. Due to the new SKUs, the game won't be available until September. The delay was announced just weeks before Legends was supposed to launch on Wii U."
Nintendo gamers should be better than that. As long as the game is still coming to Wii U, where's the beef?
However from most normal people I've talked to, they have no problem with the game no longer being exclusive, they do have a major problem with the delay though, I mean the game was pretty much completed and the release day was just 2 weeks away, there is no real reason they couldn't have released the Wii U version on time then release the the other versions later on. Not to mention the game is now being released the same month as GTA V, so things won't be easy for Legends when it releases that time instead of February where things are a little less hectic in terms of games releases.
It was supposed to come out in two weeks and now it's being delayed by 6 months just so that they can take out features of the game to be released on the other consoles and have them all release at once? that's bullshit.
The big problem is the game was finished, but still gets delayed so they can release all three versions at the same time. It wouldn't of killed them to release the game on the 26th like they said they would, then release the PS3/360 versions months later. It's shitty for people who were excited for this game, myself included, because now they have to wait an extra seven months for no good reason, especially since right now Wii U owners desperately need new games and it would of released at the perfect time.
The Rayman fans that got the Wii-U for this game now have to wait another 6 months just because they decided to bring it to the other 2 systems as well. It's not fair, to go from waiting over a week to over 6 months is ridiculous.
"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available," it reads.
"If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."
Speaking to Eurogamer in a new interview, European Xbox boss Chris Lewis confirmed and defended the policy.
"Whilst I can't be specific about the terms and conditions, you can be very confident we seek to maximise our own advantage to ensure the playing field is even, and certainly plays to our advantage wherever possible.
http://www.eurogamer.net/ar...
That policy is, as far as i am aware for xbox live arcade titles. Sony has something similar in place.
I don't think it has anything to do with retail titles. I mean i can think of multiple titles that had superior features on ps3. most notably big titles from EA.
"If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."
I'm sorry but does anyone else see this as a thing only a little bitch would do? I don't get how a multi billion dollar company can release an inferior product on the market, but yet demands parity. But at the same time, that same company locks the multiplayer portion of games you pay for, until you pay a yearly fee. And to top it off, they're paying developers for timed exclusives, and exclusive demos....
I'm Sorry, but I will never knowingly support such a company.
No it's disc too. It's right there in my comment which is taken directly from the article.
Of course microsoft will make exceptions especially for big games it needs on it's platform. Rayman Legends doesn't have that kind of leverage though.
and the way to subvert that is to call it "Ultimate Ray Man Legends"! Point being, MS doesn't want developers to see them as second tier release platform which is fair enough.
If you call the game something else not identical, then in consumers eye it is a very different perception similar to how Ninja Gaiden 2 Sigma has the added "sigma" and some additional features (and some missing ones sadly).
In most situations that is a reasonable strategy and the publisher can still take a chance. MS reserves the right to prevent the sale, not saying THEY WILL. Two very different things.
I don't care. In fact, I'm happy for PS360 owners.
That the game's been delayed:
That's an absurd decision, given the game is almost done.
This has happened a lot in the past for Nintendo consoles. The problem here is the delay, more than anything.
And they might have made the decision which suit their strategy or something but the backlash? Yeah...they rightly deserve it! The decision might bite them back in the ass though as many pissed off gamers are likely to boycott the game now that it's delayed
Developers who can't get more than 1 or 2 million in sales(Quantity, not money wise), shouldn't aim to go on Nintendo consoles, but stick with being multiplatform, same goes for PS3 and the Resistance franchise which goes to prove my point further, the series wasn't globally huge, it didn't sell well, and it was an exclusive to Sony, now Insomniac are making multiplatform games.
Better to find the best means of profit so studios don't go down under like THQ than to go bankrupt. Let the Rayman team go multiplatform, I say the Nintendo fans/fanboys are inconsiderate and selfish for not looking beyond their emotional outbursts that this is the best choice due to the sales being lackluster.
At the same time though, having a game that you were looking forward to that was clearly pretty much completed get delayed really sucks for the folks that have their Wii U and were looking forward to playing this game in just about two weeks from now. IMO they should have released the Wii U version as originally planned then release the 360 and PS3 ports later down the road, I think they could've satisfied everyone if they did that.
I agree.
I wish I could support the developers and not support the publisher.
<< Conflicted
(Edit: To clarify, I don't care about it being multiplat, I'm talking about the delay.)
It's not about being mature, waiting another 6 odd months and then handing over my cash isn't gonna make anyone feel like the big man. Neither is boycotting the game childish. The fact of the matter is that by the time September rolls around there will be a much larger selection of games on the market, including GTA 5 for multiplat owners, whereas if they released for the Wii U in February they will be releasing to a 2 million strong captive audience of Wii U owners who are starved of quality and begging for a good game. That's a hell of a lot of sales down the tubes for no good reason (that we know of yet!).
Rayman is relevant now, it won't be by September.
having said that however, it does make sense financially for multi console release because ubisoft can concentrate on one big mega scoop marketing campaign as opposed to two.
I agree with other people that it's going to hurt sales. Now it's going to compete with all the games coming out then, and lose. Even if it's a good game, it's a time period a person who wants games can easily spend close to a thousand in games. Seriously. This adds another 60 dollars to that total. Anyone think this game is going to be on top of everyone's list or be bumped off because they can only buy 3...4..6...games and this drops from 1 or 2 in the spring to 10 in the fall.
Absolutely idiotic move made by morons at Ubisoft. I'm sure they have 'guess' models depicting what they will gain and lose in a cost benefit analysis type situation. Another idiotic way to make decisions.
@garos82 if you make decisions based on marketing then you have no business being in business.
Basically it means companies are willing to screw over their customers so they can lay out a better propaganda campaign that 'synergizes' with each other.
It is not a legitimate reason. Business doesn't 'work that way', it is wrongly ran that way. More and more often, and people are noticing and rebelling.
Ever notice why people are pissed off at the world? It's because idiotic decisions like this are wrongly made. From video games to derivatives to everything else our world keeps making idiotic decisions about. All because some fake metric tells us it's the right way. Our behavior is supposed to be aligned to what's right, not what some analysis tells us (and is guessing).
Even though every bit of common sense tells us it's the wrong decision, it happens.
Then of course you have carry on effects. You know what they say, a bad experience can lose a customer, so it's always best to do right by your customer. Because this situation might cost them 20 game sales over the next decade. Some will then say it's overreacting. Not really, and it might not be a bad experience with Ubisoft just regarding this. People generally have a threshold, but for many this might be going over, and it could be influenced by something not Ubisoft related. That's why the more and more these idiotic corporations make the obviously wrong decisions they intersect with each other and influence them all.
If you're getting the shaft from Microsoft, Sony, Ubisoft, Activision, etc....well in the end people start seeing them all as one and taking it out on all of them.
What a moron move by Ubisoft. Real Forrest Gump stuff.
3rd party exclusives have become a rarity now. There's too much potential for increased sales to port it. It kind of made sense back in the PS2 days where that system totally dominated. Now unless they want to partner with the publisher or pay a royalty to keep it exclusive it just doesn't make as much sense from a business perspective.
Unique gameplay features like the Gamepad can probably be removed without sacrificing the game too much.
Stuff like this is why doom articles exist, people want games but no one is providing. I don't care about it going Multiplat, more people need to enjoy this game. But pushing back the release date for the WiiU (which is already finished) makes no sense.
Instead of competing against nothing it's going to compete against the likes of GTA, Zelda HD, maybe even "X". How is this a wise decision? Just makes no sense. And they haven't even given a legitimate reason, just a lame press statement
Developers don't make games for free. I think Ubisoft was genuinely concerned about losing money on this game. Its a AAA title and needs big sales. Wiiu multiplats aren't selling good right now and I'm sure this decision wasn't taken lightly. It's not like Ubisoft doesn't like Nintendo, Ubisoft supports all platforms and doesn't play favorites.
EDIT: If you don't care about it going multiplat, than this shouldn't bother you. First, you don't know if it was complete or not. Second, as gamers, I thought we're all in agreement that timed exclusivity SUCKS! So now, we all get to play this fantastic looking game at the same time, right? We all win, chill.
Also think of the potential that if the 360/Ps3 sales outweigh the Wii-U version. Ubi might reconsider putting certain quality games on the Wii-U. You will see more stuff like "Catz" or whatever.
How do you lose money by releasing it early...you are in fact, receiving money instead of delaying receiving money.
By delaying it, you ACTUALLY are losing money.
The dev costs are sunk costs. By delaying sales you actually are losing that money that otherwise would be coming in.
Actually we do know it's complete. So don't try that scam. Oh you don't know cause you weren't there sophistry.
It was basically done on launch, they've basically been touching it up since then. Then at some point they decided to screw over the Wii U customers and delay the game for about a year total for no REAL reason.
I don't care about exclusivity being removed, it's the FACT that the game is done and they are holding back.
No new console games sell good. NONE. Know why? Because there's not enough units of the console sold. No matter if it's Wii, Wii U, 360, PS3, whatever...the first couple of years there simply isn't enough consoles sold that even if 1/2 the systems buy it (or hell 100 percent), the game would still lose money.
That's why when the 360/PS3 came out, the biggest selling games WEREN'T on the 360/PS3. They were on PS2/Xbox. In fact many devs because you're right it is a business that needs to work, correctly decided not to bring out a more advanced version because it would lose money and the dev might not survive. So games only released on PS2/xbox even though they could have made a PS3/360 version.
Same thing will happen with 720/PS4....some devs will make their games on 360/PS3.
So you might want to realize you are actually advocating Ubisoft receive LESS money, instead of the opposite. They are losing money by NOT releasing it, and it doesn't take a rocket scientist to understand that if you release a movie alongside five other blockbusters, you'll get creamed at the box office.
Well now it's going from where it had the spotlight to a time where there's a ton of other games coming out, and being in the greatest depression in the history of mankind, money is sort of limited. Many people have to make choices, and for most people that would like to buy Rayman, it's lower on the totem pole than other types of games.
If Nintendo says they're exclusive then make it exclusives. It isn't about what happen necessarily, its about the principle behind it.
This is something that Sony does extremely well by having a huge variety of 1st party developers, not only do you ensure a healthy amount of content to your console but you also have variety in type of games you can offer your userbase
"This is a little more important than Rayman crappy legends played the demo its crap in my eyes,graphics are some of the best ive seen in a 2d platformer but its not that great."
Just suck it up and wait for the game like the rest of us which I doubt you where even trying to buy it in the first place.
Also, I highly doubt any of the fans from the other consoles would be any more mature than this. I don't have a good example right now, but if a 3rd party exclusive PS3 game was instantly delayed for half a year just so they can port it to other consoles, then N4G would go ballistic.
It was clear from the announcement that the machine wouldn't have been able to keep third parties interest.
There are 4 millions of WiiU users against 140+ millions of PS3/360 users.
Where do you think the game will sell more?
Developing games is a business.
The more platforms the game is on, the more money the devs is able to earn.
More money, more resources, better games.
Third parties making exclusives damage the game business.
It's also fun that this game was originally on other consoles and just got, rigthtly, back home.
So many hype their games up especially with the term "EXCLUSIVE to ____ " then the internet fanboy go crazy, sell off their system and games... to find out they did it for nothing because it is coming to their system after all.
At least say "Limited Time Exclusive" or something.... Same with RE on the 3DS and others.
I think that after these last 7 years, whoever buys one system for a third party exclusive is a total, big, idiot that has not understood anything.
Publishers will continue to do this PR BS, as you call the, because there's lots of stupid people that eats the bait.
If you buy a console for a first party exclusive I can agree, but if you bought a console for a third party supposed exclusive or just some better textures or framerate...that's stupid.
So I hope you understand that you'll need to say the same thing about the next generation of consoles as well.
PS3/360 users as PS4/720 users. Because those consoles will face the same issues.
The game can be on multiple platforms. No one is dogging that. It's that they are holding back a finished game.
Plus you are saying it makes business sense for Ubisoft to sit on the sunk cost of a finished game for Wii U and then throw it into the fall fire. That's LESS money, not MORE money. If the 'business' aspect is so important to you, then you might want to realize that little factoid. Your business sense just advocated taking money later that might not be there as opposed to taking money now and later.
The PS4/720 aren't going to be much more powerful. 0.576, 1.2, 1.8 TFlops is all you get from the three 'next gen' consoles. That's pretty close as the top is about 3x the least.
It's about the same gap as the top next gen console will be from a mid range 2013 PC, as the mid range PC will be capable of about 5 TFlops.
So from where I see, all consoles will have great experiences, but PS4 to Wii U is the same power difference as PC to PS4.
But if they are complaining because it's been delayed then they have a point.
M$ has a policy to refuse any games that was put out before being released on their console
From a business stand point:
+ instead of 1 $60 game, there will be 3 $60 games
- MUCH more Competition, with Mario, Mario Kart, and a zelda game coming out, and who knows what else for the next box
Customers
-Willing to spend the money now, but feel betrayed.
- Plus as I said, Mario, Mario Kart, and Zelda are also coming out, which means this game will be on the back burners for a while, for most people.
If you bear in mind that Rayman 2 is available on everything from iOS to the Playstation 3, it's clear that Legend's would never have been exclusive indefinitely.
If you feel that the Wii U version is superior, then buy it. Nobody is stopping you. Let other people enjoy it on their favorite system, too.
With the Wii U not selling as many units as expected they probably figured sales wouldn't be too good if they released now. By waiting until later in the year the Wii U will have a bigger install base and they should sell more games.
I guess it depends if you want a dedicated platformer or something more casual. I hope the PS3 and 360 versions of this game are more akin to Rayman Origins than the Wii U version looks. The touch-screen stuff looks like it detracts from the solid platforming experience that Rayman games stand upon.
Having Murphey eliminate trivial platforming hurdles like the fireballs and holding down / tickling enemies to make them not attack just makes the platforming aspects simpler / dumbed down. It's a dumbed down experience from Rayman Origins which was much faster paced, and more challenging.
As a fan of Rayman Origins I'd prefer the game sans additional gimmicks, hopefully this would increase the pacing and challenge. Not sure why that's hard to grasp.
The segments with Rayman seemed fine though. Just to clarify, it's only the murphey gameplay that's boring.
Me: xD!
Ubisoft: ''Um..., more like september, and it's multiplatform now.''
Me:
http://www.thosefunnypictur...
If you want your preorder money back, go ask for it, they'll give it you. It's disappointing for those who were anticipating it, but Ubisoft haven't done anyone any wrong by delaying their game.
The WiiU version delay probably has to do with Microsoft wanting the game on their platform same day as other platforms in this case WiiU, otherwise they wont let it come to 360.
Im very happy that the game is coming to PS3 i loved origins. On the flipside the WiiU delay is just stupid. They should have just launched the game on wiiU this month, and then give 360/ps3 version a bit of extra content when they launch in september.
Why didn't Ubi simply say it from the get-go? They could have just made some aspects exclusive to Wii U (the touch pad stuff etc).
Of course they want to make money, but come on. I'm sure they knew some gamers would be disappointed, and express this.
That could be a reason, if someone has more info on that or if maybe it was for last gen, speak up.
I feel for all the Wii U owners..
Off topic but anyone think that the ps3 version will have some of the Wii U features cause of the vita?
However it might overall benefit Ubisoft entirely. More platforms, but this also allows Nintendo to get more sales of WiiU out. By this time the WiiU should have a good base, which means more people buying the game.
PS3 and Xbox 360 owners have GTA V to spend their money on. Plus new consoles. Rayman Legends has been sent to die.
http://playeressence.com/ub...
Maybe one day these company's who depend on us consumers will get the hint when we speak with our wallets by not opening them up when goofy ass decisions like this get made.
So someone who might have a 200-400 budget (hell many don't have but a fraction of that) for that time period now has another game in the mix.
Meanwhile it doesn't make business sense since they already spent the money on the game, now they are just sitting back and not receiving anything. This is actually BAD news business wise.
Then when you add in the backlash and the competition, it means lesser amount sold overall.
Oh and the money receive will be worth less, as the value of 60 dollars becomes less every single day. Getting that money in and then deployed somewhere else, either on another game or some investment can't happen, because the game is sitting there collecting dust.
Yep and have to agree with the whole money also for new consoles (and new PC GPU cards).
Wouldn't surprise me to see a bunch of people cancel their preorders now.
They pretty much got the Wii U community to hate them, I mean this went to a launch title to a game coming out roughly a year later for virtually no reason.
The new versions will cost additional money, so Rayman Legends needs to get more sales before they can turn a profit.
Rayman Legends had a lot of hype, but it's slowly dwindling. They will need to restart the hype (costing more money) and get people interested in the game again, which might not work out for them. Rayman Legends is also going up against better games and could quite possibly be fighting for our interest between next gen rumors / hype, GTA and whatever Nintendo does.
Ubisoft pretty much tried to maximize profits, though this choice will probably lead to its failure. The funny thing is that if they announced the Wii U would be the best version from the start or announced the PS3/Xbox versions at E3, they probably would be in good shape come Sept.
This is like a GTA5 delay. New systems could be coming out late this year or next year. If you can capture a percentage of sales now why would you not take advantage of it. Why the hell would you sit on it for another 6-12 months not making you anything if it is good to go? If I was an investor and I knew that I would be pissed when it would/will cost them sales/profits.
1) Rayman Origins released fairly randomly over the course of last year. (Nov = PS3/Xbox, Feb = Vita (logical at least), March = PC, Nov 2012 = 3DS) I don't recall much hype for the PS3/Xbox version, VERY little for the Vita version (since it was a launch) and heard virtually nothing about the PC / 3DS version.
2) Releasing the game is free hype / publicity and if you want to be cynical... paying beta testers. If the Wii U version wasn't delayed till september, then the PS3/Xbox versions would get a boost from the existing reviews of the Wii U version, videos of the WIi U version, etc. Also they didn't really spend a lot of money hyping Rayman Legends for the WIi U to begin with, so why will it be different then? Also you can remarket the Wii U version with the PS3/Xbox version, but in any case it will hurt them.
Bravo Ubisoft, bravo.
*slow clap*
So let's say you're playing a game or using an app, by pressing the "home" button on the controller you can go directly to the Miiverse without stopping game ( in pause mode). In the Miiverse you can post by typing or hand write/ draw whatever or even post screen shots of your in game activity. You have the option to follow others like Twitter, like posting of others and be-friend others. Some member posting can also be the PR of the company ( they will have a special icon on their avatar pic).
So in a way this is the best way to give positive feedback right away or... hate/ annoyance/ pissed off rant ( keep it within the Miiverse guideline lol)
I love it and now we can directly rant to X company or give praise.
so when wwe 13 came out for the wii, last year in october, it did not blow down the sales charts, why? fans were saving there money for the wii u.. way to go ubisoft, and next year, ubisoft will end up like thq.. keep pissing your fans off video game companies, and soon you'll end up like thq.
They could release it on Wii U as planned and still release it later on Xbox 360 and PS3, just like with Razors Edge. Holding off because you want to release it on every platform at the same time is just greed. Almost every Wii U owner wanted that game, it had no competition in Feb.
Sorry guys, I realize you have no games for a long time. Not the end of the world.