40°
Submitted by -Mezzo- 778d ago | interview

Resident Evil: Revelations Interview – Masachika Kawata Talks Horror, and the Series' Roots

X360A - Resident Evil brought survival horror to the mainstream way back in 1996, arguably kickstarting a renewed interest in zombies and creature features in the process. Fixed camera angles, static scenery and lateral thinking gradually gave way to a third-person perspective, movie-style production values and cinematics, becoming the more action-focused Resident Evil we know today. (Masachika Kawata, PS3, Resident Evil Revelations, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

How a single killer app could sell me on Nintendo's mobile movement

40m ago - Zak from Save/Continue says, "The gaming congregation went into a veritable tizzy with Nintendo’... | Wii U
30°

Cities: Skylines is the real deal, and Colossal Order is schooling EA on post-release support

42m ago - Cities: Skylines is excellent, and with Colossal Order providing admirable post-release support,... | PC
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
30°

Ori and the Blind Forest Review - Mesmerising - ThoseGamers

50m ago - When it comes to consoles there is no denying that Microsoft has been on a roll. The Xbox One has... | Xbox One
40°

Assetto Corsa Vs Project CARS Sound Comparison - Pagani Huayra

1h ago - Here’s a comparison video which focuses on comparing the sounds of the Pagani Huayra in two games... | PC
40°

Jamestown+ Review - Pixel Related

1h ago - Jamestown is a bullet-hell, top-down shoot ‘em up set in an alternate 17th century on Mars. That... | PS4