The House of Hell by Steve Jackson is just one of many paperback books that have made the transition to digital game thanks to Tin Man Game’s Gamebook Adventure engine. Like the other releases in the series, you start by building your character and reading a brief introduction of the game mechanics. The character creation process in House of Hell still includes the basic stamina and combat skills from previous releases, but it is also introduces another stat called ‘Fear’. Fear determines how many scares your character can withstand before dying of fright. It’s a unique feature that forces the player to procedure with caution as they investigate the mansion.