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Submitted by Grayn 537d ago | news

Researchers Look At Effects Of Violent Video Game

A study by Ohio State University from December 2012 explored the negative effects of violent video games on behavior was recently covered by the Seattle Times. The study found that aggressive behavior increased after three days of consecutive play on a violent video game. (Arcade, Culture, GameCube, Industry, iPad, Next-Gen, PC, PS Vita, PS2, PS3, PS4, PSP, Wii, Xbox, Xbox 360, Xbox One)

ThatGuy2  +   537d ago
Well,i guess im gonna throw a few birds at a wall after playing ma angry birds...
xseven  +   537d ago
Hahaha. I've had the urge to cut ropes and find water all day long!!!
#1.1 (Edited 537d ago ) | Agree(6) | Disagree(0) | Report | Reply
aCasualGamer  +   537d ago
Here is my conclusion:

Violent people with bad experience in upbringing, will get violent reactions from games.

Normal people with good experience in upbringing, will get no violent reactions or tendencies from games.

I don't need a study or hundreds of shrinks to know this. It's common sense. So instead of trying to blame game industry, blame the social norm for hurting children at a younger age.
Army_of_Darkness  +   537d ago
@acasualGamer
well said bro;-)

people with bad/ or negetive intentions to begin with will do bad things regardless of what form of media they use and watch...
I played mortal kombat since I was a kid and never had the urge to tear someones head off, hell I can't even bare to see the sight of excessive blood coming out of real flesh!
Majin-vegeta  +   537d ago
Well i been playing BF3 all day shooting people in their stupid faces with a shotgun.Guess i'll now go to a mall and pretend they're all on the enemy team./S
washednblood  +   537d ago
Sigh, when will these people learn. There are broken people all over the world, and while the acts they commit are horrendous, you blame the person. One person out of a sample in the hundreds of millions? Sadly this is a fight that we will never win. People will always find something to blame and in doing so, reduce our freedoms even further in an area of entertainment that we enjoy. Again...sigh.
DeadlyFire  +   537d ago
They reduce my freedom in gaming arena I will put a bullet in their ass.
washednblood  +   537d ago
lol, yea, that'll show 'em ;)
BanBrother  +   537d ago
Violent as in pushing and shoving with a friend or as in magically spawn an rpg and blow up someones house violent? Exactly.
DeadlyFire  +   537d ago
OMG they if people cooperate and work together as a team they might become friends as well. I never knew that.....

So does that mean playing on a 5000 person team in Planetside 2 is going to get me to ally 5000 people to attack my government.

Dangerous stuff. lol

This stuff is getting old.
#5 (Edited 537d ago ) | Agree(0) | Disagree(0) | Report | Reply
Flatbattery  +   537d ago
A biased study with an agenda I presume.
jacksheen0000  +   537d ago
These researcher’s need to take a hike.

OUR Government is stupid can't they tell these researcher are trying to find a reason to get funds to stay alive.
Skips  +   537d ago
"The study found that aggressive behavior increased after three days of consecutive play on a violent video game."

The same can be said for someone who plays sports. LMAO. Should we start locking up footballs and basketballs now too?
Psychotica  +   537d ago
BS, I have been playing violent games since the Atari 2600 and have never even thought about shooting someone for real. Anybody who does is already messed up in the head.
Bathyj  +   537d ago
so can i be a case study?

over 30 years of gaming, probably a million virtual kills, watched violent, gory movies from a young age and never caused an act of violence.

A close relation however, hates videogames, strong work ethic, prone to violence and manic depression.

How is that possible?
#10 (Edited 537d ago ) | Agree(1) | Disagree(1) | Report | Reply
N311V  +   536d ago
I had a look at the actual scientific paper and it looks solid. Unfortunately what the media will ignore is the authors statement that "Although one cannot determine whether violent media cause criminal acts of violence (e.g., rape, assault, murder)... one can determine whether violent media cause an increase in less serious forms of aggressive behavior (e.g., blasting a person with loud, unpleasant noise through headphones) and on aggression-related thoughts and feelings (e.g., hostile expectations)" http://www.sciencedirect.co... I'm almost certain that older studies investigating the effect of violent movies on aggression will find similar increases in less serious forms of aggression. I doubt such results are unique to video games rather they are common to all violent media.

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