'There are moments in Strike Suit Zero of pure bliss. Quickly getting into mech mode, targeting a swarm of enemy fighters with a plethora of missiles, then letting the projectiles fly as you watch a dozen tiny explosions on screen is one of them. There are also the times when you fly wildly about and- since the game doesn’t force you onto a specific axis- you find that you’re viewing the battlefield from a new perspective. But these moments of joy are punctuated by those of pure frustration, that include the game suddenly overwhelming you with large enemy numbers and the systems meant to help you working against you. Developed by the UK based Born Ready Games and self-published with a little help from the crowdsourcing power of Kickstarter, Strike Suit Zero is a space combat simulator that employs some Japanese aesthetic sensibilities.'