70°

Remember Me – brand new gameplay videos

Head below for new videos of Dontnod’s Remember Me, showing Nilin clambering round Neo-Paris, the game’s combat system and some memory remixing.

akaakaaka4095d ago

interesting! nice atmosphere, rich and very deep.
the fighting seem lame :/ and so does the marker that tells you what to do every micro second sadly..

zerocrossing4095d ago (Edited 4095d ago )

I feel this game is going to perform contradictory to its title, i.e. It's going to be forgettable :/

fermcr4095d ago (Edited 4095d ago )

Game looks interesting and quite good (great sceneries), but ... is it just me or do her movements (or animations) seem a bit weird.

grailly4095d ago

yeah, definitely not uncharted / assassin's creed level of animation.

Megaton4095d ago

Don't wanna get hyped for this since Capcom is involved, even though it looks right up my alley. Will wait until it releases to judge.

Acquiescence4095d ago

Come May, when everyone will be playing The Last of Us, I'll be playing... both!

Sketchy_Galore4095d ago

The environments look absolutely beautiful but sadly most everything else looks generic and dull or just plain awful. Her animations are just plain unattractive, she runs and walks like an orangutan.

Eldyraen4095d ago

I don't think walking is quite so bad, but there definitely is a bit of Orangatang in her animations. I think its partly due to the way she is designed which is a bit too lithe and long of limb (IMO). Her arms seem to be "off" just a bit (forearms seem longer than they should in comparison to upper arm) and exaggerated movements don't help.

Its most noticeable when running and climbing in the first video.

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80°

Remember Me - A Forgotten Gem

A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.

SimpleSlave321d ago

Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.

It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.

Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.

The potential for a classic is there but the original wasn't even close to being it.

blackblades321d ago

I liked the game, couldve been better but you can say that for every game or movie.

70°

Looking Back at the Best Beat'em Ups on the PS3

Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.

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altarofgaming.com
jznrpg402d ago

I loved Asura’s Wrath . It’s my avatar still to this day

Abnor_Mal402d ago

I remember Remember Me, I haven’t forgotten that it was actually a good game.

80°

One Year On, Dontnod Speaks About 'Twin Mirror' Reception

GameByte writes: "Dontnod's Xavier Spinat speaks about the reception of 'Twin Mirror', as well as what's in store for the future of the developer-publisher."

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gamebyte.com
Magog859d ago

Didn't even address how it got terrible reviews...