Mike Potts explains his fears associated with Dead Space 3, and how they aren't exactly what he was expecting, at Pixels or Death.
Not a bad read.
I am pretty much close to the end of Dead Space 3 and I have to admit I am a bit disappointed. Now I know EA and Visceral Games put a lot of hard work and effort into developing the game and the game is still good. However, you can see that they have taken a sharp turn in the direction they want to take Dead Space. On a positive note, Dead Space still looks great. The environments look spectacular and the overall atmosphere(yes even though it takes place on a snowy planet) is very well done. The story, if you are an avid Dead Space fan, is still very well done. However.....Don't read on if you don't want to be disapponted, no spoilers will be listed. The game heavily relies...and I mean HEAVILY relies on back tracking...even forth tracking in some cases...were you go back and forth, back and forth to get a mission done. The "dodge" really doesn't add anything to the game and really from what I have played is a useless feature. The scrap bot makes no sense other then to find crap and bring it to the workbench where you use the scraps to upgrade weapons or create items. It's pointless that you have to keep launching the scrap bot everytime you come away from the workbench. There is ZERO horror in the game. ZERO. NADA, nothing. If being stuck in a small room with fast moving big creatures is scary then Visceral Games has lost sight completely as to what Survival Horror is. Dead Space 3 is nothing more then a Die Hard Movie. It's all action. The number 3 seems to come up often as in go find these 3 items etc.... It seems that you can no longer carry 4 weapons but rather only 2 now and I can't STAND that weapon ammo is generic. There is no longer any specific ammo for specific weapons, all ammo drops will work for all weapons. Audio wise, it sounds great but again, even though you hear some disturbing sounds, the soundtrack is no longer the slow dark tempo but replaced with a high beat action soundtrack. All in all, it's a great game but far less superior then Dead Space 1 and 2. Dead Space 1 was such a treat and I still think it is the best of the series. I just played DS1 before DS3 was released and there were a couple parts I had forgotten about and they still made me jump when I played through it again for the umpteenth time. Dead Space 3's meta score IMO is about right. I wouldn't give this game anything higher then an 8.
I have to agree that the direction they are going in is one that is very different than before. Its what I always want to call the Mass Effect or Resident Evil syndrome. I'm just seeing too many parallels in my love of ME2 and my extreme disappointment in ME3 (and I don't even mean the ending, I was surprisingly okay with the ending) Suddenly the games are all about shooting dudes in the face and hiding behind walls and for this game it just didn't mesh well.
This was actually way more poetic than I was expecting.
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