1UP - You might not know it, but Sly Cooper: Thieves in Time was released today. It's a PlayStation 3 and PlayStation Vita exclusive that you can pick up right this very second, although you could be forgiven for not realizing it -- and not just because Dead Space 3 is the week's biggest release.
After Sly Cooper Thieves in Time was released on PS3 in 2013, Sanzaru Games has not had the chance to revisit the raccoon and his gang.
Is it law that every Sly game from Sly 2 onwards end on a massive cliffhanger? I wouldn’t be as anxious for a Sly 5 if they just gave Sly 4 a succinct ending.
On another note we still have yet to hear anything about how that Sly Cooper television series is coming along.
Sly Cooper: Thieves in Time Lead Designer talks about his passion for the project, how they would love to return the world of Sly Cooper, and how the first episode of the DLC is completely written.
Incoming unpopular opinion!
I thought Thieves in Time was decent, but a bit of a letdown to be honest. Sly 3 ended perfectly, giving a conclusion of sorts for the main 3 characters while still leaving a little room for imagination, and had some of the best moments from the entire series, (The fight with General Tsao, anyone?) then Thieves in Time comes along with its lame villain, destroys Penelope's character, (I legitimately thought she was being brainwashed or something. Plus, why the boss fight in that crappy little mech suit when she's a master combatant and tech wiz?) and logic that makes no sense even in a cartoon world, such as Sly purposely being sent to prison so he can break out by... Throwing the one ton iron ball he's chained to to break through the wall? When he's never showed this type of strength before, and never displays a similar feat ever again? Plus I thought the levels were better designed in earlier games, and the cast of controllable characters in 3 was much more diverse and interesting. Sucker Punch were the true masters of this series.
VGChartz's Adam Cartwright: "The stealth genre is one that some would argue doesn’t even exist – many titles include stealth elements, but actually fit into one of a number of other genres like action, platformer, or third-person shooter. Ever since the breakout success of the Metal Gear franchise (in particular Metal Gear Solid), though, the genre seems on much more stable footing and it demonstrated that you can have a veritable blockbuster on your hands relying only on stealth mechanics as the main gameplay element.
In recent years we’ve seen other things like Assassin’s Creed, Hitman and Splinter Cell continue to push the genre forward, although it still has somewhat limited appeal. Thankfully, the Vita has a healthy selection of stealth games available (and even more with backwards-compatibility), meaning if you’re looking to do some sneaking on the go then you’ll be well served with the console."
i dont understand sony. they make their first party studios make awesome games and dont advertise any of them unless its god of war or uncharted and some how except them to succeed. how are people going to buy something they dont know exist? its a shame too, because then the games dont sell well(because of sony) and then we lose these wonderful studios.
It's out one day and journalists are the only ones calling it a flop. Let the game breath a little. Once the first round of gamers beat it, they will be the word of mouth. Word of mouth has sold more games than any stupid advertisement has. More journalists hate on games that aren't like their favorite. It's a kids game at heart and they are reviewing it like it's call of duty or bioshock. Journalists owe us more than just a rant.
Quiet launch? I am sorry didn't we just get a ton of trailers and a whole three minute cartoon based on the game which we had to hunt for not to mention the competition they had before to make a treasure for Sly Cooper and it's launch is all over their official blog not to mention them touting that the game only cost $40 and is crossbuy. What exactly is the definition of being quiet these days? Not having a black tie party and whoring out every game you make? I mean am I the only person that realizes that every game company doesn't make a huge deal about every game they make? They are not being quiet. They are dividing their resources accordingly. You didn't really think they would spend the same amount of money advertising Sly as they would GOW Ascension.Please just stop repeating the same nonsense over and over again.
Wait, Sly 4 came out? I'm being serious here I thought it was coming later this month, heard nothing about it the last few days. Now that's sad when a series I enjoy, Sly, comes out with a new game in years and I hear nothing about it, despite the fact I go onto gaming websites constantly everyday (sadly).
Like the people said above, I don't get Sony, their first party studios make these great games, Sony doesn't advertise said games, game sells like shit and Sony then closes down said studio or cuts all ties with it.
They should have made this a Vita premiere.
There would have been much more goodwill for it on a portable console, reviews would have been better, and it would have been much more needed given the system's current library.
On top of that it launches just ahead of GoWA and DS3, and they sell it for $40, the franchise has been dormant for very long, so they know it's not gonna sell well.
Inevitably, they would have released the PS3 version one year later, like they always did with PSP "exclusives". But it wouldn't have changed much, since the PS3 version already releases today at the price of a budget port.