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Edge- Kairo Review

Edge:It may not have an interact button, but Kairo manages to avoid the semantic minefield currently separating Proteus‘ island from the gaming mainland. There are navigation puzzles here, switches and pressure plates, oblique clues to puzzle over and even codes to decipher. This is most assuredly a proper game, if rigid enforcement of unstable definitions is your thing, though that doesn’t stop it from being an oddly contemplative and serene version of the form.

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