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Submitted by FullMetalAdam 624d ago | opinion piece

Are Developers Censoring Their Games?

From the article: "This past weekend I went to watch Django Unchained, it was a revenge movie like most of Quentin Tarantino’s work with uncensored raw violence and I was bombarded with gut wrenching scene after gut wrenching scene. I glanced away from the screen a couple of times in shock and then was taken back into the flow of the narrative with a slew of dialogue consisting of a few hundred ‘n-word’ mentions, more than any modern rap song for that matter. But I was glad that I saw the film and was happy that it remained uncensored even if the violence did shock me a couple of times, which at least disproves the theory that I’m somehow desenstised towards graphic violence because I’m a gamer. What I took from the film was the idea that all types of media should not fear self-censorship if it is in the pursuit of art. However, at the same time this is a very grey area, particularly in a medium such a video games where developers in some instances don’t go that extra mile to explore a theme or idea, and self-censor, or compromise their own creative vision. This can be due to an onslaught of negativity from fans, or the financial risks that are involved in such ventures". (Culture, Dev, Industry, Red Dead Redemption)

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