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The Last of Us hands-on preview | Telegraph

Tom Hoggins write: Naughty Dog's commitment to weaving gameplay and cinematic storytelling together makes you believe they can provide that context. The Last of Us is a bold departure for the studio, not only are they releasing a new IP at the tail-end of a console generation, but their new game is a very different prospect. Brutal, oppressive, stressful and very, very scary, The Last of Us is a far cry from the breezy adventuring of Uncharted. It shows Naughty Dog continuing to grow as a studio and looking to confound assumptions. Druckmann smiles as I tell him The Last of Us is not what I expected. "If you can predict what happens next, " he says. "Then we're not doing our job."

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telegraph.co.uk
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mayberry1269d ago

My criteria when judging a games quality, has been for some generations of console gaming now, A.I. This quote makes me smile ear to ear! " forced the developer to build a robust AI system so Ellie behaves like another human being. "She has to make the decisions on her own, but they have to be smart," explains Druckmann. "If she was making stupid decisions, then that's even worse than if I was ordering her around. So she's assessing the situation, if you're being stealthy, she will hide behind cover and stay out of sight. If you're in trouble she will try and help you. So through gameplay mechanics, you are building a bond with this character."

cpayne931269d ago

Yeah that sounds really promising. The ai in this game sounds amazing.

mayberry1269d ago

Its one of the reasons I love the Killzone series so much! Incredible A.I.

PinkFunk1269d ago

That's one of the massive points of interest for me so far. I love the idea that every interaction with either another human or infected is each something entirely different. I love the idea that i'll approach each individual differently, and I love the idea that it will be a stressful and difficult ordeal.

I mean, compared with say Uncharted, or practically any game, here it seems as though you're not just plowing through automatons that are all the same.

Along with the grittiness (which tbh i've never seen brutality with this level of realism in any game), and all the ways to deal with situations, I feel like it's going to be such a wild ride of last minute choices keeping things fresh. Like you never know what you'll hopefully find on the ground and how you might use it. And that you might go into a battle thinking or knowing you don't have enough 'stuff' to defeat the enemy, and then lucking into finding something as small as a bottle or a piece of glass or a bunch of nails...

So many unknown variables!!! Can't wait to play this. Anyone know if they announced how long the game will be?

oakshin1269d ago

i think of adam sesslers preview when he questioned his ability 2 play the game cuz it was so stressfull he was actually glad he had 2 stop playing halfway through 2 answer questions

The_Infected1269d ago

Who agrees this is gonna be one hell of a good game? If its one developer I believe can deliver its ND. So glad Sony owns them and Santa Monica. Both are the best IMO.

miyamoto1269d ago

mighty glad to have a ps3

sway_z1269d ago (Edited 1269d ago )

The PS3 will have its legacy in Last of Us...in years to come Naughty Dog will have defined the entire generation that was PS3....