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Scared Science: Explore The Fear System of ‘Dead Space 3’ In This New Dev Diary

Joseph Leray: ''Boutique gaming mag Kill Screen has posted a great developer diary with the audio team behind “Dead Space 3,” particularly detailing how the audio cues were captured (the screaming Necromorphs are actually sound designer David Lowmiller’s niece) and how and when the game engine decides to use them.''

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