CVG reports that Digital Extremes CEO James Schmalz has explained yesterday's comments from a team member suggesting that sci-fi slasher Dark Sector was almost canned on PS3.
The game's producer was quoted as saying that the PS3 version was "just not running as good as 360," and the developer had "serious discussions about what we were going to do".
"Never once did we feel we could not pull off the PS3 version of Dark Sector," DE CEO Schmalz told CVG via e-mail this morning. "As with all PS3 games, it takes skill and time to optimize and we spent a great deal of time doing that. At no time did we ever think, 'It's not going to be optimized enough, so let's talk to D3 about canning it.' That is just not true."