Life Through The Pixel Glass-01/16/2013

"Before I start the latest Life Through The Pixel Glass, I have some opinions I need to catapult off my chest. They’re heavy and hard, so get ready.

Yesterday treated everyone to some ugly controversy, didn’t it? I expressed my opinions earlier on my personal Twitter and yeah, I may have some peculiar points to make regarding the subject, but bear with what I have to say before you choose to angrily comment..."

-Presspauseradio.com

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130°

35 years later, Mario 3 still does some things better than every Mario since

If all the world is a stage, then Mario is adept at playing all the roles – something Miyamoto was very keen to tell us.

Number1TailzFan177d ago

3 had a good balance of difficulty before crybabies stepped in and cried about the difficulty of SMW, which is why the game was made easier before release. Would also explain why most other games have been easier except for special worlds etc.. or ones you unlock after you beat the main game.

Isn't the reason we got a Doki Doki Panic sprite swap because Lost Levels was originally deemed too difficult?

ChasterMies177d ago

This is a lot of revisionist history. All games back then had to be difficult or else they would be over in less than an hour. Super Mario 3 was actually super approachable because you could use the map and warp whistles to go right to the boss. And as with Super Mario World, you could farm stages for more lives. The beautify of Super Mario 3 was the abundance of secret areas and tools like Hammer Bros. suits. You didn’t really want to rush it. The lost levels were a different beast. They were never marketed as a mainline Mario game.

qalpha176d ago

I watched an interview with a developer (I think it was for Disney's Aladdin) from years ago and he said they were required to raise the difficulty because so many games were rented back then. They didn't want the game finished quickly so you had to rent it longer. it was the home-rental equivalent of pumping more quarters into an arcade machine.

Rebel_Scum177d ago

The cry babies? It was Nintendo’s perception that yanks didnt like difficult games hence the easing of the difficulty.

ChasterMies177d ago

This is an odd statement considering the history of Japanese games that had you press X on your way to victory. Seriously, games like Ninja Gaiden in the 00s was born of the developer’s belief that Japanese gamers had grown too soft.

CrimsonWing69177d ago

Yep, it's the best 2D Mario game, in my humblest of humble opinions.

goldwyncq177d ago

Still my favorite Mario game.

Terry_B177d ago

SMB3 and Mario World are still the best Mario Games.

70°

Star Fox, a Thirty Year Reunion

WTMG's Leo Faria: "I respect the hell out of Star Fox for what it was setting out to do in 1993. You gotta love how feisty Nintendo was being, proving the naysayers wrong with their whole “bit wars” schtick. That doesn’t mean I have to like this game… as a game. It’s just not very good. It was a proof of concept, a big fat tech demo. If anything, we ended up getting Star Fox 64, one of the best games of all time (don’t at me) four years later, so that alone is enough to validate the original Star Fox‘s existence. It also marked the beginning of arguably Nintendo’s most neglected and disrespected franchise alongside F-Zero. One I sure hope won’t die with that disgraceful Wii U title as its swan song, its last hoorah. Happy anniversary, you weird, ugly, barely polygonal monstrosity. At the end of the day, we still love you."

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SimpleSlave389d ago

I would love it if Nintendo finally did a Chorus type Star Fox game at this point. I think with their characters and their "Nintendo Appeal" - whatever that is - they could bring back Star Fox as a main franchise.

The Chorus game design, or even a Crimson Skies style to a lesser extent, would make for a great template to get Star Fox up and running again and get the franchise out of the rut it's suffering from.

Sure, they can go back to the SNES/N64 era gameplay but...really? Meh. Maybe they can use that corridor gameplay style for a smaller game, released between the big releases, or as Boss Levels at the end of each free roaming chapter for that added "Cinematic Flair".

Star Fox certainly deserves better.

Godmars290389d ago

Don't you mean a No Man Sky, only not really. Bit more scripted with an open world after game just in the Lylat system.

SimpleSlave388d ago

No. The game Chorus is the perfect way to bring Star Fox out of the old ways and into the new while still retaining the charm of the series. No need to bloat the game design with a No Man Sky type of open world. That would be counterproductive and just too much of a departure for the series. We'll have another Dinosaur Planet/Star Fox Adventure in our hands and tank the series once again. No thanks.
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Go watch a walkthrough of Chorus. That's a design Nintendo could excel at with this franchise while keeping the charm and concept close to the series origins but also moving it forward enough that it can flourish in a bigger scale. It's perfect.

closed_account389d ago (Edited 389d ago )

"It’s just not very good."

You wash that filthy mouth!

--It really was something you had to be there for and experience during the early 90's, I understand haha

40°

That Time Princess Peach Enslaved Toads in the Mushroom Kingdom

Princess Peach. Beloved royalty of the Mushroom Kingdom, and the constant damsel in distress that sets the tone for most Super Mario games. However, there is a darkness in this one, and she is not all smiles, pink hearts, and expensive parasols. No, no. She is not quite what she seems.

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