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Antichamber | Geekenstein Review

"Antichamber was another one of the seemingly perpetual convention games. It was perpetually at PAX, always teasing this incredible experience that you could never get from a big budget, AAA release, but never actually coming out. Strangely, not only did it actually come out, but it released the very same week as one of the other perpetual convention games, Skulls of the Shogun. Antichamber is an exercise in non-Euclidean geometry that is actually all about psychology." David Rhinehart of Geekenstein.com

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