130°
Submitted by Gekko 563d ago | interview

Ken Levine: Bioshock's Claustrophobia Is Due To "An Accident Of Technology"

Edwin Evans-Thirlwell: ''Bioshock Infinite isn't just a challenging new start for Bioshock - in some respects, it's the Bioshock Irrational Games boss Ken Levine originally wanted to release back in 2007. According to Levine, his intentions as to the game's famous interiors were misinterpreted by level designers, who modelled their layouts on those of spiritual predecessor System Shock 2.'' (BioShock: Infinite, Ken Levine, PC, PS3, Xbox 360)

MAJ0R  +   563d ago
I don't think I understand Levine.

Is he saying that Bioshock Infinite is technically "claustrophobic" which could mean linear and not open, because game designers did not design the levels properly?
MaxXAttaxX  +   563d ago
Not Infinite. You didn't read the article, did you.
He said that System Shock 2 was claustrophobic due to technical limitations. He wanted more openness on the FIRST Bioshock, but the level designers thought he wanted levels designed in the same manner of SS2.

Bioshock Infinite has a balance between more open environments and claustrophobic ones.
ANIALATOR136  +   563d ago
Anyone else confused how in the first bioshock there was guns underwater. surely they would have destroyed them all because they would be damaging to the city. I mean yes you could get the odd person who makes one out of god knows what but shouldnt there have been a sort of police unit that confiscated and destroyed them. Its one of the plot holes that's always bothered me
#2 (Edited 563d ago ) | Agree(1) | Disagree(0) | Report | Reply
kassler  +   563d ago
Maybe the walls of glass was bulletproof?
N0S3LFESTEEM  +   563d ago
Only played the demo for Bioshock... it was ages ago but I think I remember the water draining through the glass when you shot it.
ANIALATOR136  +   562d ago
Possibly. Also the big daddies would repair stuff but still doesn't make sense. Essentially one person with a gun or explosive could bring the whole place down

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories

Spoony takes on Big Trouble in Little China (Commodore 64)

8m ago - Spoony's recently discovered that a game adaptation of his favorite movie, Big Trouble in Little... | Retro
40°

The Eyes Have It: The Best Looking Games of Fall 2014

9m ago - Joe Lewis of The Koalition writes: It’s a little over eight months since the release of the Play... | PC
20°

Fortified: A 3D Tower-Defense Shooter Featuring An Invading Robot Army

17m ago - One Angry Gamer "Well, by golly did this game take me by surprise. After I received the e-mail I... | PC
20°

Hohokum Review | Awesome Games

17m ago - Adam from Awesome Games writes: 'Hohokum is an oddball of a game. It’s a beautifully designed, of... | PS3
Ad

Need Cash? (US Only)

Now - How would it feel to have your money struggles solved by this time tomorrow? We give fast loans from $100-$10,000+, and repayment terms up to 60 mo... | Promoted post
10°

Interview: Danny Garfield Blends Up the Genres in Concursion

17m ago - From the interview, "Two of the biggest trends in gaming are retro experiences and mixing various... | PC
Related content from friends