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Submitted by -Mezzo- 590d ago | article

The Making Of: The Thing

EDGE - Squad-based shooters got their first taste of paranoia as UK developer Computer Artworks created a sequel to John Carpenter’s cold day in hell.Blood on snow, axes buried in a frozen doorpost, a dog’s head splitting open like the petals of a flower: as a videogame license, The Thing is intriguing but unconventional. (Culture, The Thing)

za3redrum  +   590d ago
Because of this game I saw the movie. I think this was a good game, allthough there were not much people who knew of the existence of it. Unfortunately cause the concept was huge. Graphics were nice, ambiance was nice, sound effects, good, gameplay was also not bad though. Loved it.

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