Richard Wakeling, Thunderbolt writes:
When it comes to rebooting a beloved franchise it’s probably best to go all out, balls to the wall. The Internet’s furore may cast doubt over any such tactic, but in the case of Ninja Theory’s reimagining of Devil May Cry it’s a chance to breathe new and exciting life into an inconsistent franchise. A Western take on an inherently Japanese genre, but one that injects its own ludicrous style to proceedings, maintaining only the broadest character traits as it shakes the foundation of Dante’s demonic landscape. It’s a tribute to Hideki Kamiya’s original vision – a companion piece – but one that forges its own unique identity, crafting a game that can stand on its own two feet without the need to be propped up by nostalgia. And it’s all the better for it.