i want this game than any thing else this gen i don't care if it got GOTY awards i don't care if it got the Game of the Generation all i care about is getting my hand on this game and play it untill my hand bleed just stick it into my veins
and what makes this game is even harder the freaks if they got you ..one bite and you are dead..ONE DAMN BITE
i also love the way the blood splatter when he was bitten...feel very real
OMG I hate survival horror games! but I love ND! I never got to finish Siren or Dead Space (the only 2 horror games I tried!) but Damn ND, it's like you guys are teasing me to get this no matter what!
I previously had 2 Ps3's Fat & Slim unfortunately because of personal circumstances had to sell them :-(, so elts hope third time luck, this and Beyond Two Souls.
me want now aahhhhhhhhhhhh. that's so awesome chills chills,i haven't had a game give me the creeps like that's since the 1st couple of resident eveil games.
Haha you call that tons of disagrees? Try going into a Halo topic or anything 360 related of interest. You'll not only see people ghost disagreeing but a couple of trolls pop out of the woodwork to have their uninformed opinions greet the comments section.
On topic: This looks like it's in a league of its own. Looks like Sony left the best for last.
It's some kind of tradition here on N4G, you should be glad the "tons of disagrees" isn't that much on PS3 games, as it is on Nintendo/MS games. The hate on people suporting'em is astonishing, and worrying.
I'm not being a fanboy, not supporting and attacking any company or game, it's a fact you can go and see by yourself. Go to a Nintendo new, see someone saying something like "I like the WiiU, having fun with it" and... see. Just see.
On topic: I'm pretty bad for realist games, actually I have a PS3 for games like Disgaea and Nino No kuni... never tried Uncharted. Doesn 't appeal to me. But man, this game looks awesome.
You guys need to stop complaining about disagrees. NO ONE IS OBLIGATED TO AGREE WITH A OPINION. It is totally possible for someone to not share your exact thoughts on certain things.
@outsidethebox i understand, but when someone comments "i like xyz game, it's not completely dumb" the disagree's to it seem like their saying "IT'S STUPID AND YOU'RE STUPID"
Yeah it looks great, can't wait for it. If you're after a survival horror with rpg elements to get you through until then though, and have a gaming pc, I recommend Staker -
I'm watching this on my phone and I'm creeped out!
That throaty scream noise.......I despised that in the Ring and now these guys make that noise! I'm going to move my PS3 into the toilet. Can't afford to clean that many pants.
While the game does look great.... A handful of comments hardly speaks for the entire site.....I guess when a game looks good gamers should just say meh...
Well, the only people who wouldn't think this had at least a shot at goty would be a fanboy. It's not hard to see, even from a technical standpoint! that this is a marvel of a game, from very a very talented game developer. This game looks beyond amazing, even people that don't like the genre can agree that this game looks intriguing. Please give some credit to this game, that it so rightly deserves.
Well mr.blaze what if thats his goty? Is that ok or does he need to ask your permisiion? Dont even act like people...fans don't do simular things with other games.
Yep i would have sold my PS3 since i'm getting a PC but i would miss out on some good multiplatform games that are not available on PC and some great first party games for PS3.
That 2 mins of footage was scarier than the entire Dead Space 3 demo or the entire Resident Evil 6 game. Love the atmosphere & those sounds are chilling.
I think they'll struggle to match it graphically next generation ... you wait and see. If you want the next leap on PS hardware, you know where to look and it 'aint' third party games.
I didnt think it was scary at all tbh.. and the AI seemed meh at best hope that was like a demo on easy mode or something... Game looked graphically impressive though lighting effects and detail was on point.
Its not that the ai is bad, its just that those things cant see. I think they said that they can only see with sound. The sound creates images for them. Like a bat, for example.
I see so the AI only has one sense to react to? sound. They would have to have lots of environment interaction(table bumping, random can kicking) where you would have to be extremely careful to keep the suspense and difficulty of trying to avoid them and stay alive. Standing right in front of one and shooting its head off doesnt seem that exciting or scary or difficult. I know you die hard ps3 supporters will disagree w/ me seeing my above disagrees but just hoping Naughty pulled it off correctly. That vid didnt impress me but I could be wrong.
Own all 3 UC and a NaughtyDog supporter just giving an unbiased opinion.
Yeah, that was bad AI even for zombie-AI: Can't see you with direct flashlight in their faces (makes sense story-wise I guess), can't hear you when you shoot at them or throw things around, and even when they're "alert" and jump towards you it seems that they do nothing and just turn around to another distraction...
It's as if walking crouched puts you in invisible mode. I hope they were just flashing out the engine and it's not how the zombie AI will be in this game. The previous gameplay segments shown with human opponents were better AI-wise.
@humbleopinion You don't know how the AI played out based on one video. EVERY preview out there has not put the fungi AI is their concern most likely due to the fact they got HANDS-ON gameplay and tested out different scenarios. We know 2 things:
1) Clickers can't see. PERIOD. Your flashlight argument is void.
2) Being "alert" does not give enemies omnipresence. This is the problem with AI this generation. The enemies abilities are limited to either limited or NO sight.
"It's as if walking crouched puts you in invisible mode."
Yes, if you were dealing with an enemy that relies something other than "sight". Did you remember the very FIRST trailer when Joel cocked his gun? That was when the clickers started to attack?
I don't see how your criticism is anyway valid, try reading all the previews and you'll realize the only concerns are either the "listen" mode or the unpolished graphics.
greg miller from ign said they told him they made it easyer and added extra ammo in that 20 min demo 2 show the full range of gameplay
o and i dunno how but adam sessler said they still need 2 update the visuals 2 final form so adam sessler says the gonna look even better!!!!!!!!! wtf i say but look it up
@ DigitalAnalog But I CAN tell how the AI played out *in this specific video*. Unlike the clickers, we do have eyes and can see how they react to everything the player does. Did any of the hand-on reviews praise the fungi AI? Did they describe how intimidating they can be? I didn't see anything positive about them, which is a cause for concern IMO.
Other than that, your excuses for the bad AI are really terrible: 1) I mentioned myself that this argument is invalid because of the design. The point is that when you limit this sense by design, you need to account for that by increasing other senses - and this does not seem to be the case here. Gears of War which is purely an action game managed to pull that one off with the blind Berserkers and you had to walk REAL slow if you didn't want to be detected. Why can't the enemies here properly react to sound?
2) It's not about omnipresence: it's about the ability to react to a single (or at most 2 considering the friendly AI) threats on the screen once being alert. Some games manage to have amazing enemy AI working in parallel to the player or a bunch of players. Halo's Flood version of the zombies is one such great example of how to accomplish this kind of horror feeling without giving the enemies omnipresence, and the AI in L4D (especially for the special infected) is another great example - while the director in L4D does have omnipresence, the single entities do not, and yet they manage to provide an amazing and horrifying challenge for the player. Anyone who encountered a witch in L4D knows how everyone switches immediately to "oh my god guys don't make a noise" mode, but here we don't see that the player even needs to account for the AI around him - he crouch-runs past them while throwing things and shooting and they just circle-round doing practically nothing. The only time I saw an enemy actually hitting the player was when one just jumped on him from behind although he wasn't there a second ago - as if enemies just magically spawn behind the players like they do in Resident Evil (and GTA, and COD). I hope this isn't the actual case here, because this isn't a very good AI implementation IMO.
3) I guess that this is the difference between trailers and gameplay: the gun scene in the trailer where they started attacking was done great, but that was a trailer. In the actual game we actually see the player RUNNING (yes, he's crouching, but his walking speed is actually pretty close to full fledged running) past enemies making all kinds of noises (not just heavy footsteps). I would expect them to jump on you when you make too much noise but here they just seem to move randomly.
You have to understand that this is MY feedback (as well as thehitman's) based on what we actually see in the video and therefore we raise our concern. You're not a designer of the game so it's not even aimed at you. We simply want to see the best game we can get. Why the sudden need to dodge feedback not even targeted at you and make excuses for it?
I love the way they make that clicking sound. Watched an interview and the directors said they do that because they can't see and when they make the clicking sound it bounces off walls so that the infected now where they are and so they don't run into walls or w.e. Even though they can't see I will still be afraid to sneak by them just because they have incredible hearing.
There was a boy in America several years ago who died from cancer in his eyes.
Naturally he was blind but what was amazing about him is that he did exactly this. He made a clicking sound with his mouth so that he could "see" where he was going.
I forget his name but it's on YouTube. He has since passed as the cancer came back years later. Not sure of the Last of Us used this remarkable story as inspiration, but it is very cool.
Well they pretty much perfected 3D Platformers when Crash Bandicoot first came out, pushed open world games with Jak and Daxter, reinvented the action/shooter/platformer genres with Uncharted (Uncharted 2 being one of the games known for closing the gap between movie and game), and is reinventing Survival/Horror with Last of Us.
Platform has to goto lbp and mm am sorry... Naughty dog are amazing and have shown the rest of the lazy developers up big time, capcom stick resident evil up ur ring, naughty dog holds the throne now. Ea u have no chance too
I can agree with the action/horror genre but Super Mario 64 came right before Crash Bandicoot and zelda has always been a brilliant action/adventure game in each console generation. Maybe they resurrected these genres on the Sony platform but Nintendo has always had these two genres at top.
Stop with that, you can basically simplify any game. Half life and bioshock are just shooters, Tetris is just a puzzle game, GTA is just a sandbox game, ratchet and clank is just a platformer.
See how trivial I make things by simplifying them? Get out of here with that garbage
Tetris is not a simple "puzzle game", that is why everyone knows Tetris, right? Bioshock is quite original (atleast the first one), the unique characters and setting made the game stand out, with GTA I agree with you, just a overrated "sandbox game" and the latest Rachet & Clanks were not any good. "Get out of here with that garbage", that is something you do not decide, you have too many bubbles ...
@ThyMagicSword...you say that Tetris is NOT a simple puzzle game. Actually it IS. It just happens to be the gold standard. There is beauty in it's simple formula for twisting parts of squares and rectangles and creating challenge and fun. You say that Bioshock is original because of "the unique characters and setting made the game stand out". However, we have only scratched the surface of the characters and interaction in this game. I would say that it might be too premature to chalk this one up as just an "interactive Walking Dead". I DIDN'T disagree with you, because your opinion is a valid as anybody else. However, I just failed to see the logic in your argument.
Spot on. 28 days later was nothing new ... It was just a zombie film (who cares about the characters or the story?) Hurt locker wasn't original ... it was just a war film (who cares about the tension or the dread?) I have cropped hair so I guess that makes me a skinhead.
If people can't handle the quality of PS3 games then please step away from the thread and find something to play on your preferred console. Every time you hit disagree, another part of you dies. You know it's true and you know it flutters inside your gut for hours afterwards, so why put yourself through it?
This is what Resident Evil 6 should have been like. With this, Sly Cooper 4, Metal Gear Rising & BioShock Infinite in the first few months of 2013, it could be the strongest year in gaming this generation.
Looks like I will be getting my Survival Horror fix the gen after all, Those noises.. something about them.. Imagine your playing The Last of Us, your in a dark and small area, you think everythings fine.. you have no ammo, low health, no supply's, then you hear that clicking noise.
I will be playing this game on the first playthrough on the hardest difficulty, just as I do with the old Resident Evil & Silent Hill games.
Didn't expect this at all, this is now above MGS Ground Zeroes on my want list. PlayStation certainly is top dog at the moment.
This game is awesome i suggest you guys watch the gametrailer interview so you can really understand what is going on in this video. I mean the strategy, and tacical differences and ammo/ resource managment is a big part of this game. theres different types of infected some respond only to sound so thats why some arent coming at you when you have the light shined on them. Theres different people you team up with throughout the game classic tomb raider style as well as different people you can play as.
Graphics are phenomenal Story will be top notch and quality. im thinking this will be like classic tomb raider meets classic RE with that special touch that naughty dog brings to the table with quality and flash.
Also guess what this is just the single player part! We dont even know what the multiplayer will be like which is just icing on the cake. Sp alone has me hyped.
Was sad that gta5 was delayed but not anymore The last of us is something im hyped about and will be playing to get platinum.
Harman Kardon speakers with a Denon amplifier = Audio quality that will blow your mind like hookers blow Erin Burnett on GTA before she kills them for "points"
I agree, they dont look quite polished from this angle. Its still months from release though, so I know naughty dog will flesh things out. It still looks pretty good though.
But amnesia destroys it in atmosphere and sound. I think Amnesia may be the better horror game, BUT TLOU is a lot better in the complete package(gameplay, graphics, story) which is what they're focusing on, not just another survival horror game.
Graphically, the lightning and the shadows are top notch and as a PC gamer I can say that the shadows are on par with any PC game.
He probably bases his comments or worse on stupidity and lack of common sense.
Edit:
Actually I just checked his page. Just a new troll account with 2 comments in 8 days, and wouldn't you know it, they're both ridiculously stupid statements just be a cool "rebel"
i don't care if it got GOTY awards
i don't care if it got the Game of the Generation
all i care about is getting my hand on this game
and play it untill my hand bleed
just stick it into my veins
and what makes this game is even harder
the freaks if they got you ..one bite and you are dead..ONE DAMN BITE
i also love the way the blood splatter when he was bitten...feel very real
Related image(s)
And I look forward to the PS4 reveal and picking one up in 2014 when its released in the UK. PS4 is the only console im getting next gen.
Although PC is still my main for multiplats.
For me GOTY will be either this or GTA V.
@Spinalc0rd what has the 360 got to do with this?
but I love ND! I never got to finish Siren or Dead Space (the only 2 horror games I tried!) but Damn ND, it's like you guys are teasing me to get this no matter what!
@Above
Good one, Emerald-Kaos/Bungie/etc. Your comments are hilarious.....No wait, what I meant was childish, unfunny, and disruptive.
That statement is premature. Especially when GTA V is coming out in the same year.
you don't already have one? shame on you lol jks
it's definitely time to invest in a PS3, even if it's just for this game.
Gordon freeman looks up from his whiskey and gently shakes his head.
Honestly what is the big deal about this game?
So day mad..
Also what ND will do next gen scares me.
On topic: This looks like it's in a league of its own. Looks like Sony left the best for last.
The comments on that are just desperate trolls.
You have nothing to complain about
http://n4g.com/news/1166604...
I'm not being a fanboy, not supporting and attacking any company or game, it's a fact you can go and see by yourself. Go to a Nintendo new, see someone saying something like "I like the WiiU, having fun with it" and... see. Just see.
On topic: I'm pretty bad for realist games, actually I have a PS3 for games like Disgaea and Nino No kuni... never tried Uncharted. Doesn 't appeal to me. But man, this game looks awesome.
i understand, but when someone comments
"i like xyz game, it's not completely dumb"
the disagree's to it seem like their saying
"IT'S STUPID AND YOU'RE STUPID"
It's better than I expected...
Survival Horror + some rpg element, it' day one for me
whoaa ND already secured my wallet
http://www.youtube.com/watc...
That throaty scream noise.......I despised that in the Ring and now these guys make that noise! I'm going to move my PS3 into the toilet. Can't afford to clean that many pants.
lls but whatever, looked great. Didn't know this was supposed to have some scary elements to it.
I'm ready for it!
ps. i may give a look to the MP gameplay lol just because i'm curious.. but that's it!
That 2 mins of footage was scarier than the entire Dead Space 3 demo or the entire Resident Evil 6 game. Love the atmosphere & those sounds are chilling.
Expect others to immitate this next gen.
I will play through this game. Its my duty
But DAMMIT! I'll be buying this game.
holy shit.
Own all 3 UC and a NaughtyDog supporter just giving an unbiased opinion.
It's as if walking crouched puts you in invisible mode. I hope they were just flashing out the engine and it's not how the zombie AI will be in this game. The previous gameplay segments shown with human opponents were better AI-wise.
You don't know how the AI played out based on one video. EVERY preview out there has not put the fungi AI is their concern most likely due to the fact they got HANDS-ON gameplay and tested out different scenarios. We know 2 things:
1) Clickers can't see. PERIOD. Your flashlight argument is void.
2) Being "alert" does not give enemies omnipresence. This is the problem with AI this generation. The enemies abilities are limited to either limited or NO sight.
"It's as if walking crouched puts you in invisible mode."
Yes, if you were dealing with an enemy that relies something other than "sight". Did you remember the very FIRST trailer when Joel cocked his gun? That was when the clickers started to attack?
I don't see how your criticism is anyway valid, try reading all the previews and you'll realize the only concerns are either the "listen" mode or the unpolished graphics.
o and i dunno how but adam sessler said they still need 2 update the visuals 2 final form so adam sessler says the gonna look even better!!!!!!!!! wtf i say but look it up
But I CAN tell how the AI played out *in this specific video*. Unlike the clickers, we do have eyes and can see how they react to everything the player does.
Did any of the hand-on reviews praise the fungi AI? Did they describe how intimidating they can be? I didn't see anything positive about them, which is a cause for concern IMO.
Other than that, your excuses for the bad AI are really terrible:
1) I mentioned myself that this argument is invalid because of the design. The point is that when you limit this sense by design, you need to account for that by increasing other senses - and this does not seem to be the case here.
Gears of War which is purely an action game managed to pull that one off with the blind Berserkers and you had to walk REAL slow if you didn't want to be detected. Why can't the enemies here properly react to sound?
2) It's not about omnipresence: it's about the ability to react to a single (or at most 2 considering the friendly AI) threats on the screen once being alert. Some games manage to have amazing enemy AI working in parallel to the player or a bunch of players.
Halo's Flood version of the zombies is one such great example of how to accomplish this kind of horror feeling without giving the enemies omnipresence, and the AI in L4D (especially for the special infected) is another great example - while the director in L4D does have omnipresence, the single entities do not, and yet they manage to provide an amazing and horrifying challenge for the player.
Anyone who encountered a witch in L4D knows how everyone switches immediately to "oh my god guys don't make a noise" mode, but here we don't see that the player even needs to account for the AI around him - he crouch-runs past them while throwing things and shooting and they just circle-round doing practically nothing.
The only time I saw an enemy actually hitting the player was when one just jumped on him from behind although he wasn't there a second ago - as if enemies just magically spawn behind the players like they do in Resident Evil (and GTA, and COD). I hope this isn't the actual case here, because this isn't a very good AI implementation IMO.
3) I guess that this is the difference between trailers and gameplay: the gun scene in the trailer where they started attacking was done great, but that was a trailer. In the actual game we actually see the player RUNNING (yes, he's crouching, but his walking speed is actually pretty close to full fledged running) past enemies making all kinds of noises (not just heavy footsteps). I would expect them to jump on you when you make too much noise but here they just seem to move randomly.
You have to understand that this is MY feedback (as well as thehitman's) based on what we actually see in the video and therefore we raise our concern. You're not a designer of the game so it's not even aimed at you. We simply want to see the best game we can get.
Why the sudden need to dodge feedback not even targeted at you and make excuses for it?
It's obviously not impossible to do
I really hope ND tackle more genres next gen, would love to see a Spy game from them based on James Bond like how Uncharted was based on Indiana Jones
EDIT
HOLY CRAP there's a crafting system...news to me
Naturally he was blind but what was amazing about him is that he did exactly this. He made a clicking sound with his mouth so that he could "see" where he was going.
I forget his name but it's on YouTube. He has since passed as the cancer came back years later. Not sure of the Last of Us used this remarkable story as inspiration, but it is very cool.
It's all about atmosphere, besides we have already seen good AI from the human enemies
Okay.
That should be the slogan for their studio.
Lets hope Last of us inspire's Capcom to make a proper resident evil game.
-Action/adventure: Uncharted series
-Action/horror: The Last of Us
They may not resurrected all three genres, but atleast they stood out of the crowd by atleast a mile.
Maybe they resurrected these genres on the Sony platform but Nintendo has always had these two genres at top.
Looks like I won't be using me Sony Pulse Wireless Headset while playing this because I will get even more freaked out.
Can't wait for 5/7/13
I wonder if this will be part of the demo from GOW:A?
And those games are nothing like this.
They are boring to me.
leisure suit larry doesn't do it for me.
DAY 1 for this game though.
See how trivial I make things by simplifying them?
Get out of here with that garbage
If people can't handle the quality of PS3 games then please step away from the thread and find something to play on your preferred console. Every time you hit disagree, another part of you dies. You know it's true and you know it flutters inside your gut for hours afterwards, so why put yourself through it?
cant wait for it too im so excited
Stealth Action Survival Adventure Horror
Survival Horror Action Stealth Adventure Role Playing Game.
Rolls off the tongue.
I will be playing this game on the first playthrough on the hardest difficulty, just as I do with the old Resident Evil & Silent Hill games.
Didn't expect this at all, this is now above MGS Ground Zeroes on my want list. PlayStation certainly is top dog at the moment.
At this point no one in their right mind could persuade me this game isn't satisfyingly amazing.
Just think of the adrenaline rush you'll get from infected beings trying to tear you a new ass.
BRING IT ON!
Graphics are phenomenal
Story will be top notch and quality. im thinking this will be like classic tomb raider meets classic RE with that special touch that naughty dog brings to the table with quality and flash.
Also guess what this is just the single player part! We dont even know what the multiplayer will be like which is just icing on the cake. Sp alone has me hyped.
Was sad that gta5 was delayed but not anymore The last of us is something im hyped about and will be playing to get platinum.
Graphically, the lightning and the shadows are top notch and as a PC gamer I can say that the shadows are on par with any PC game.
:D
Edit:
Actually I just checked his page. Just a new troll account with 2 comments in 8 days, and wouldn't you know it, they're both ridiculously stupid statements just be a cool "rebel"
Gtfo
This game is probably the best graphical achievement you will see on current gen consoles, it looks impressive for 6 year old hardware.
Bad graphics or not, this game looks like a heavy GOTY contender.
Sounds like the game will be short with instant death increasing length.