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The Last of Us: The Sights and Sounds | IGN

IGN: "After actually playing The Last of Us, it’s not the beautiful graphics, the brutal violence, or the approachable crafting system that stands out to me. It’s the sound. The Last of Us isn’t Uncharted, with its happy score wafting over every moment of gameplay. It’s a slow, suspenseful crawl through a world that can kill you at any moment. As such, it’s quiet – eerily quiet. You have time to listen to the rain pitter patter on windows and each breath of the infected you’re creeping up on to shiv in the neck.

But that's just part of the 20 minutes I played through. If you're the visual sort, my quick fire impressions are available in a PlayStation Conversation below -- as well as in the interview with developer Naughty Dog Creative Director Neil Druckmann -- but if you like these here written words, let's hit the highlights."

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Xandet1267d ago

The last of my wallet.

juandren1267d ago (Edited 1267d ago )

Agreed. I am not a fan of DLC anymore, as it has "evolved" from "let's give gamers more" to "let's give gamers the stuff we removed from the game", but damn it if I don't buy every single piece of DLC available for this game.

aceitman1267d ago

this may be bigger than uncharted in japan.

silkrevolver1267d ago

I have a strong feeling that this may very well surpass Uncharted.

miyamoto1267d ago (Edited 1267d ago )

i just saw a real thinking man's game

and they said this was a slow game....

Walker1267d ago

10/10 confirmed ?! GOTY

Outsider-G1267d ago

I'm glad Naughty Dog brought a new IP to the table. Looking forward to playing the demo.

medman1267d ago

I never understood why people want to play a demo of a game they are definitely going to buy. I don't want a minute of it spoiled, which is precisely why I don't watch any of the extended gameplay videos. I want the full experience to hit me when I put the disc in. I don't want one minute of playtime where I know what is coming next.

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