GameZebo: Sometimes a developer is so eager to get their game out to the public, they can be a little too quick on the draw. When the trailer for No Time to Explain was released in early 2011, and gathered huge interest online, studio tinyBuild Games had a game on its hands that wasn't really fixed up very well at all. The game was released in summer 2011, and was an awfully buggy mess. 3/5