DSOGaming writes: "Talented 3D artist “Baolong” has finally finished his next-generation 3D character that is based on BioWare’s RPG series, Mass Effect. We’ve covered Baolong’s in the past and we strongly think that he deserves the spotlight. It would be cool to also see this character in motion, but that won’t happen anytime soon."
This is in-game modeling of Joel, the main character in The Last of Us . it looks more impressive to me and run on current gen hardware .
http://24.media.tumblr.com/...
and about preset character models, why do they always look generic and ugly? why cant they put just a little effort and make them like this one or some of the great models in Skyrim mods?
cool bullshot, we all know the real in game character models will be similar to this;
http://img.gamefaqs.net/scr...
still impressive for 8 year old hardware, but nothing like all the fake screens naughty dog likes to post from the pc dev build
If the above video is indeed in real time, and with UE3, then it is kind of impressive imo
"Unreal engine? bet that thing took 18 minutes to load up!!!"
lol....i joke, i love games that use it.