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Daily Joystick Podcast Episode 94

On this week’s podcast Episode 94, Paul and Larry bring you all the latest gaming news from around the globe, including Sony’s trailer announcement that points to something big on Feb 20th 2013 and we speculate whether its PS4 or something else. Also, Rockstar pushes back GTAV till September 2013 and Skyrim DLC for the PS3 finally sees the light of day. In game releases, Grid 2 gets itself a release date and so too does Madden NFL 25. Also in news, Nintendo states there will be no price drop for the Wii U anytime soon. And finally game developers say that “Ouya” is underpowered, but still has potential plus a whole lot more. This week, Charlotte reviews Devil May Cry and Ian takes a look at The Cave on XBLA. We also take a look at the recent releases and chat about the new and upcoming titles that you’ll want to get your hands on. Also, in true podcast style we take your reader mail questions and give a shout out to the fans. So sit back, and contemplate if the PS4 will be unveiled very soon.

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dailyjoystick.podbean.com
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Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
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The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
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Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing135d ago

Cost of realistic looking movement.

lucasnooker35d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos35d ago (Edited 35d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar35d ago

They already learned they dont have to actually make a great game

sagapo35d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp35d ago (Edited 35d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg35d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos35d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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