Starlight Inception drops a developer update and new art
The Vita's first Kickstarted game and space combat sim, Starlight, is progressing nicely with the developers dropping a new update to backers (I.e., me). Here's a bit from it.
We have no risks currently on the Production side that are jumping out. Art is several months ahead now with our enlarged staff, programming is on track, the fly patrol mode is integrated and working (more on that in Gameplay), and we have a complete level that we are currently refining. Multiplayer will need another pass to correct any bugs we introduced with new features, but it was very stable before we started, and so we are optimistic about the state of that part of the game. Starting this month, we will be aggressively developing the rest of the single player levels in the game and taking them to Alpha status.