In One and One, Game|Life asks a member of the gaming industry two questions: one about gaming, and one about something completely random.
1. There is an unspoken agreement between game maker and game player: If the player is paying for the game, he or she can expect a fun experience and a game that works well. When, if ever, does that agreement end?
2. What was Peter Molyneux's favorite book as a child, and why?