Submitted by underwhere 1026d ago | article

Staying Human in the Inhuman World of The Last of Us

A few blocks east of the Naughty Dog offices in Santa Monica is a small, side-of-the-road diner advertizing Japanese curry. It's a plastic-menus kind of place: a family joint on Saturday nights and a lunchtime hangout for employees of the neighboring strip mall the rest of the time. It's not where you'd expect to see a celebrity, do a business deal, or come up with a million-dollar idea. But it's where, in the summer of 2009, Naughty Dog game director Bruce Straley and creative lead Neil Druckmann conceived the idea The Last of Us. (Naughty Dog, PS3, The Last Of Us)

miyamoto  +   1027d ago
No villains.... I want to play this game...now!
plaZeHD  +   1026d ago
The Last Of Us FTW

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