Quantcast
60°
Submitted by underwhere 111d ago | article

Staying Human in the Inhuman World of The Last of Us

A few blocks east of the Naughty Dog offices in Santa Monica is a small, side-of-the-road diner advertizing Japanese curry. It's a plastic-menus kind of place: a family joint on Saturday nights and a lunchtime hangout for employees of the neighboring strip mall the rest of the time. It's not where you'd expect to see a celebrity, do a business deal, or come up with a million-dollar idea. But it's where, in the summer of 2009, Naughty Dog game director Bruce Straley and creative lead Neil Druckmann conceived the idea The Last of Us. (Naughty Dog, PS3, The Last Of Us)

miyamoto  +   111d ago
No villains.... I want to play this game...now!
plaZeHD  +   111d ago
The Last Of Us FTW

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

AllThatsEpic- Metro: Last Light Review

17m ago - Every so often a gamer will see something that will simply make their jaw drop. The games that ca... | PC
20°

Gunman Clive Review [Game Rumble]

34m ago - Game Rumble: Some thugs took the mayor's daughter! Thankfully, there's Gunman Clive to the rescue... | 3DS
40°

IGN- Fast & Furious: Showdown Review

34m ago - IGN:Awful driving physics, weak shooting, short, buggy missions, ugly tracks, and badly impersona... | Xbox 360
40°

Gamesradar- Dust 514 Review

34m ago - GR:With DUST 514, developer CCP is trying to capture lightning in a bottle on a second occasion.... | PS3
Ad

Resident Evil: Revelations Review

Now - Capcom brings portable Evil to the big screen. Does it hold up on the HD systems? Our full review. | Promoted post
30°

Escape to Blockland Island

43m ago - Gamers-Association editor Peter Glagowski talks about how finally playing Minecraft made him feel... | PC
Related content from friends