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JIG: EvoLand Review

JIG: The next time you catch yourself gearing up to complain that a game won't let you save wherever you want, remember that there was a time when games didn't have saves at all. Or colours other than "green-y, blackish". Nicolas Cannasse takes us back in time with EvoLand, a short action adventure/interactive art piece made in just 48 hours for Ludum Dare that will remind you just how good you've got it.

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