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The Problem With Permanent Death

Kotaku: "Here in video games," game designer Matt Burns tweeted last week, "we invented a new word, 'permadeath,' to describe what in real life is called 'death.'"

Hilarious, right? We assume that if we die in a game, all we have to do is hit the continue button to come back to life, so we've come up with a brand new term to describe what it's like to lose somebody for real. Permadeath.