Submitted by -Mezzo- 1027d ago | opinion piece

Cubicle culture and the potential of indie games to tell stories differently

VB - Anna Anthropy’s book Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Dropouts, Queers, Housewives and People Like You Are Taking Back an Art Form has my favorite definition of the word “game.” She succinctly defines a game as an “experience created by rules,” which is broad enough that it encompasses everything from something traditional like Mario to something more experimental like Dear Esther. In that same book, Anthropy writes that she “likes the idea of games as zines, as transmissions of ideas and culture from person to person,” and that the industry is incapable of creating a variety of perspectives due the market’s demand for formulaic games. (Culture)

Add comment

You need to be registered to add comments. Register here or login
New stories

Saitek Heavy Equipment Precision Control System Review | Saving Content

1h ago - Excerpt: "Saitek, one of the foremost go-to companies for PC hardware in flight sticks and other... | PC

Miko Mole launches in North America for PlayStation 4

1h ago - Indie game developer and publisher EnsenaSofts, Miko Mole has officially launched for the PS4 in... | PS4

PS4 Games To Look Out For In November 2015

Now - With all the amazing titles still to come this year, Releases.com thought it would do you a favor and make it a little bit easier to keep track of... | Promoted post

Star Wars Battlefront Review | CoinOpTV

1h ago - Star Wars Battlefront is not the preeminent shooter that will replace Call of Duty, Battlefield o... | PC

Illaoi, the Kraken Priestess Gets Own Browser Game As Riot Releases New League of Legends Champion

2h ago - Illaoi gets a promotional browser-based game to celebrate the newest Champion's release. | PC

Dragon Ball Z: Extreme Butoden 3DS Review | Modojo

2h ago - Modojo: Dragon Ball Z is great for several things: Tons of action, memorable characters, and more... | 3DS