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Antichamber Review: Mobius Trip | Polygon

Polygon writes:

'Antichamber requires a great deal of intellect, patience and perception to conquer, all of which could be safely considered "serious" traits in the context of game design. It is a game that is serious and academic in the grand tradition of all good, atmospheric puzzle games - but whether developer Alexander Bruce meant to or not, Antichamber is also a very, very playful game.'

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