Rev3:With all the feedback following the footage shown at E3 to Splinter Cell Blacklist, Adam talked with Lead Game Designer Richard Carillo about the game's play styles. With options that emphasize classic Splinter Cell stealth, Conviction panther-like attack or the new full blown run and gun assault, can the newest entry in the series be both stealth and action? Plus, hear a little bit more about the blacklist, how the game ties in to real world events and more.
People need to get over the fact that Ironside it gone. Guess what he's too old to do this shit anymore.
He even said it himself.
I'm not saying Splinter Cell WILL pull it off but it can definitely be done.
Sneaking around picking off targets without being seen the stealth has gone still not completed conviction.