Excerpt
"In March last year, at a screening for “Indie Game: The Movie”, a panel was arranged containing two of the stars of the documentary. One was Jonathan Blow, developer of Braid, and the other was Phil Fish, developer of the unreleased (at the time) Fez. During the Q&A session, an unnamed Japanese developer asked the panel what they thought of modern Japanese video games. Fish’s response was about as blunt as they come:
“Your games just suck“.
Predictably, the comment caused a small out roar amongst the gaming press. Many sites seemed set to demonize Fish, despite his unapologetic yet semi-explanatory comments later on Twitter, where he clarified that he wasn’t a racist, didn’t judge the Japanese as a race or culture, but disliked their games, or at least, their modern games. It was a sentiment shared by fellow panelist Jonathan Blow, who described most modern Japanese games as “joyless husks”."
Bigger money does not necessarily mean better games. Your "Go Big or Go Broke" take on gaming has taken its toll on so many game developers' minds and pockets.
Your billions has disrupted the industry with devastating effect like an atom bomb to the flourishing industry the Japanese has nurtured since the 1980's.
If Japan wasn't able to protect it you can be damned sure Japan will avenge it.
Fish is as foul mouthed disrespectful as can be.
Its not the Japanese developers' fault that people outside Japan loved them in the 80's and 90's!
Everything these western game makers know they owe to decades of Japanese work and progress.
Underlying Principles, Creativity and Talent not Money. Street Fighter was created as a passionate hobby, for crying out loud!
The west can imitate how games are done but they can not fully understand the spiritual depth of how it is done by the Japanese. That is why Japanese games endure time and space. They are the extension of their creators' soul and spirit.
Proof:
https://www.youtube.com/wat...
you are 100% correct. If SE didnt have JRPG ONLY on xbox (looking at you start ocean) and other JP devs didnt jumo ship at the start of the gen more JP people would have bought the ps3 and more games would be selling in JP.
JP screwed themselves this gen by jumping ship and supporting a console that was not supported by JP players. they think they can force the xbox on a userbase that doesnt want it and now they are suffering for it. of course now you see a lot more ps3 only JP games like Ni NO KUNI etc.
First of all MS was the one who catered to the Japanese. They brought over Blue Dragon, Lost Odyssey, two VERY traditional Japanese RPG's. They also made it a point to focus on a lot of other RPG's for their system in an effort to cater to the Japanese audience.
@Minato and DNO:
"Japanese devs took the wrong route by supporting MS early this gen, coincidently that's also when japanese devs started to struggle."
Japanese supported MS because it was the first HD system out and they saw the mass appeal for the system by the public. They also knew/saw the price of the ps3 was extraordinary high and that the regular consumer would not pick it up.
Japanese devs also struggled because western devs were putting out better product plain and simple. It has been stated many times in past articles that a lot of Japanese devs were stuck in this 90's development process which was old and outdated.
Western devs were putting out better quality games that appealed not only to the niche japanese market but to a mass wider audience. Japanese devs saw this and tried to emulate it but struggled due to old practices. Which i believe is a reason you saw some key figures leave these well established companies to start their own and also we saw a lot of japanese developers outsource their main IP's to western devs.
Nothing to do with MS or them backing them.
buddy
Games like Metal Gear Solid and Demon/Dark Souls, The old Final Fantasy games and Resident Evil, a good example of games that cater to both Japanese tastes and western tastes.
I still love my anime cliché games and some dude bro games to an extent but I think we need more neutral games again instead of one extreme to the other.
A very, VERY large majority of JRPGs start with a character who is a nobody, but soon finds that he has awesome untapped powers to save the world... and he quite often fights the bad guy at the beginning and get his arse whooped, then goes on to learn life's hard lessons which in turn gives him the confidence to beat the bad guy.
Just like in almost all Manga.
Lol, you don't have a clue don't you?
If you played JRPG such as Shin Megaten series, Disgaea series, Atelier series, Ys series, Demon Souls, or Valkyria Chronicles, you will not find that type of story.
The funny thing is, Nippon Ichi made a game called "Zettai Hero Project: Unlosing Ranger vs Darkdeath Evilman" with that kind of story but they add a silly twist (great game btw) just to mock you westerner who always complaining story about nobody with untapped potential and can save the world.
Besides, aren't the majority of western comic books always have this kind of story too? Like this:
- Spider Man: Peter Parker is a nobody and a nerd. But after some radiation spider bite him, he had superpower. It made him wear a mask and turn as superhero who can save the world from bad guys. Green Goblin also kick spidey ass for the 1st time.
- Captain America: Steve Rogers is nobody and lymphatic man. After the US military injected steroid to him (yeah, you can call it super soldier serum) he had big muscles and superpower that he can kick Nazi's / bad guys ass to save the world.
It's funny to see some western gamer complain about story in manga / JRPG, but some of their product also had the same type / identical story like manga.
Btw, if you read manga such as Death Note, Black Lagoon, Vagabond, Great Teacher Onizuka, Kurosagi, or Ghost in the Shell, you will not find the stereotype of 'a nobody with untapped potential who wants to save the world'.
Even i will reccomend manga called '20th Century Boy' to you and it's about saving the world that..even Marvel, DC, Dark Horse, or any western comic book publisher can only dream to have that kind of originality in their comic books. Give it a shot and i hope those titles will open your mind about manga.
Now, you gave a couple examples of those hat didn't fit the cookie cutter mold, here's why:
-- Ys was first a game, then a series of OVAs covering the first two games, then 2 graphic novels were written.
-- Megami Tensei was loosely based on a novel (not a Manga) called Digital Devil Story.
-- Disgaea was first a game, then Manga, then Anime.
So as you see, that's why they are different from the cookie cutter mold. But there are obvious Manga influences in them.
As for western comic based games, there is NOT an over-saturation in the market... And besides, how many western comic based RPGs are there? Since I don't know of any, I'm going to either say there are NONE or maybe ONE.
As for 20th Century Boy, I saw all three of the live action movies in the theater on the days of their release. How? I live in Japan. Which leads us to the number of Manga I've read. I've read some of Death Note and Ghost in the Shell, however none of the others you listed... Nonetheless, I have read a phenomenal amount. I normally go to 'Book-Off' a 2nd-hand store here and pick up 5 or 6 Manga for a 100 yen each, every month or so.
So, yeah, I read Manga. And yes... I HAVE A CLUE!
"but they do not hold the key to good gameplay and originality." Thats nice because neither do eastern games, judge each game on it's own merits, not oh it's a western developed game it's inferior or vice versa.
"with all their shooters and space marine games" Just like heavy rain or la noire or lbp, typical ignorance and blindness, same shit different team.
As a fan of japanese games, stfu your just as bad as haters of japanese games.
If the west is lost then the east is dragging the few talented japanese dev studios to the bottom of the ocean.
Short of mgs4, last guardian, or gt5 and a handful of others, japanese devs haven't left the ps2 era yet. I know look at the jrpg's, ps2 games with better resolution.
And i see the other western game's bashing idiot is here as well. What a cute couple.
This month's big game is Japanese, the amount of fighting over DmC proved people still care about japanese games, the amount of ruccus everytime a new Nintendo or Capcom game come out, How much love Dark/Demon Souls and ni No kuni have gotten.
the west still enjoys Japanese games, What we dont enjoy are japanese games that attempt to cater to western audiences at the expense of their own unique character.
Japanese games aren't bad when they are Japanese, they're bad when they try to be western.
That's the reason Xenoblade and ni no kuni are loved while FFXIII is hated. I used to play almost nothing but Japanese games on ps2 i even learned japanese in college so that i could play imports, but this generation has produced mostly crap from Japan.
and to me, the majority of the best games are Japanese even this gen, Xenoblade, Bayonetta, Dark Souls, Pokemon, MGS4, Lost Odyssey, ToV.. etc all top notch and best in their genres.... and look at Nintendo now, they have the best platformer: Mario Bros U, best action hack n slash: Bayonetta 2, best JRPG: Monolith Soft's X and soon best survival horror: Project Zero "nah this should go to Mikami's Project Zwei :P" with Wind Waker HD, whole new Zelda for WiiU, new SSB... OMG! Nintendo is the only company left that truly care about Japanese games
Japan is still and will always be the best!
The last two Mario games were copy/paste mediocrity. A quick buck. On the DS and Wii they were inventive 2D reboots capturing that retro feel with some modern gameplay mechanics thrown in.
Now that Nintendo has finally joined the HD era, will the plethora of Japanese devs forced to chase profit on aging technology finally be able to spread their wings? Hardly any Japanese console games have sold over a million this gen. I know children and teenagers can't fathom this correlation but sales do matter.
Or will cultural differences again curtail their abilities to reach the Western masses by releasing on a single platform? Hopefully Capcom realized this folly of short-term exclusivity over potential consumer base after both RE: Revelations and MH3 on Nintendo platforms have undersold expectations.
I'm not going to argue your opinion on games. To each his own. But this incessant bashing of the westernization of console gaming has got to stop. It holds no merit since most of the issues plaguing the Japanese companies, the industry themselves created.
so saying hardly any japanese console games sold over a million cant be more wrong
The funny thing is...in the end credit for Uncharted, CoD, or AC, i found a lot of programer / staff from east / asian working for those games. If they contributed for those games than we can't call CoD / AC 100% pure from west right?
It's the same with games from east such as Metroid or MGS. Everybody knew who Retro studios right? Metroid a japanese product but Retro is a western dev who made some of the best Metroid titles. And MGS...the voice actor (David Hayter, Jennifer Hale, etc) and even the composer, Harry-Gregson William are from west. They all contributed for making MGS is an MGS we all knew and love. So is MGS a product from west?
My conclusion is...it's pointless for debating 'why eastern game like this' and 'why western games like that'. Because video game is a universal medium. People around the world working together to make games that can bring fun / joy for everybody even they don't have the same nationality or religion. That's why i remembered that Michael ad from Sony:
http://www.youtube.com/watc...
In that ad, it's a sign that east / west doesn't matter. What important is we as a gamer always repect each other and having fun together. Cheers!
Phill your the one to talk, im sure Fez is great but i dont see that many peoople who would say so about an 8-bit inspired game.