100°

Number of on screen characters no longer a focus

Once upon a time it was all about polygons and numbers of enemies on screen at once. Now things have shifted.

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cramgaming.com
ShadesMoolah4102d ago (Edited 4102d ago )

Hmm, yes, I remember Kameo being a showpiece for Xbox 360 at launch with its dazzling number of on-screen enemies, game was pretty good as well.

It seems developers are more concerned with cutting back the scope and scale in favour of linear romps that afford them more resources to make a "prettier" game.

ATi_Elite4101d ago

Ha depends on what platform you play on!

Total War Rome 2 I expect 100K Romans spilling blood on Carthage.

Planetside 2 is 2000 Players and vehicles all over the place and it's done really well

Eve Online just had like 3000 ships battling it out in a Huge war while 19,000 ships at almost the same time waged war in another part of the Eve Galaxy

Number of on screen characters is very important in MMO's and RTS games.

MysticStrummer4101d ago

Any game portraying big battles online or off should have lots of onscreen characters. The ideal zombie game would also.

Chard4101d ago (Edited 4101d ago )

Heavenly Sword was really impressive with regard to the number of enemies on screen.
Also the lead up to the final battle in Skyward Sword, and Star Wars Rogue Squadron III Rebel Strike with all those TIE fighters flying around at once.
I'd like to see continued emphasis on it, as not that many games have truly achieved large scale battle.

4101d ago
delboy4101d ago

Lol the real real focus in game development now days is how much more game content you can cut out from final product, and offer it as dlc.

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70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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gamefreaks365.com
closed_account263d ago (Edited 263d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic263d ago

How did redfall not make the cut.

anast262d ago (Edited 262d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

180°

10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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gamefreaks365.com
Babadook7269d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK268d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem268d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account268d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

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henbayward268d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder268d ago (Edited 268d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188268d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer268d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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60°

'Assassin’s Creed III': Ten Years Later

With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.

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goombastomp.com
SinisterMister543d ago

Ten years later, we miss the old you, Assassin's Creed.

Popsicle542d ago (Edited 542d ago )

I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.

On a side note, Black flag was the most enjoyable of the AC games I played.